Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 9099000" data-attributes="member: 29398"><p>The whole point of natural language is to use words they way they're otherwise used outside of the game, isn't it? Not doing so is a flaw, and turns those words into jargon.</p><p></p><p>Hit and miss mean what they mean: you got hit or you got missed. (and your assumption is correct, damage on a miss is a complete non-starter for me). Damage means pain in some form (I have all hit points being at least a tiny bit "meat", with the meat proportion increasing as the hit point total gets lower) as well as fatigue. Dying means just that: you're very likely gonna die unless someone tends you. I've always had an issue, in every edition, with the disparity between being at 0 hit points (dead, dying, or unconscious, depending on edition) and 1 hit point (fully functional, if fragile).</p><p></p><p>I think you're right on the bolded, due to the greater reliance on keywords and conditions and the resultant bending of the fiction to suit them.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9099000, member: 29398"] The whole point of natural language is to use words they way they're otherwise used outside of the game, isn't it? Not doing so is a flaw, and turns those words into jargon. Hit and miss mean what they mean: you got hit or you got missed. (and your assumption is correct, damage on a miss is a complete non-starter for me). Damage means pain in some form (I have all hit points being at least a tiny bit "meat", with the meat proportion increasing as the hit point total gets lower) as well as fatigue. Dying means just that: you're very likely gonna die unless someone tends you. I've always had an issue, in every edition, with the disparity between being at 0 hit points (dead, dying, or unconscious, depending on edition) and 1 hit point (fully functional, if fragile). I think you're right on the bolded, due to the greater reliance on keywords and conditions and the resultant bending of the fiction to suit them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
Top