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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="Lanefan" data-source="post: 9099925" data-attributes="member: 29398"><p>Thus taking away the GM's agency to play the NPCs in character.</p><p></p><p>More to the point, reading that excerpt from 4e's DMGII that someone (you?) posted, it appears skill chalenges are supposed to span a period of time, during which both the GM and players can act to change the parameters.</p><p></p><p>Ending the challenge early seems like a valid change to the paramaters in some types of challenge e.g. anything diplomatic.</p><p></p><p>Ah - I wouldn't necessarily see abandoning the challenge as choosing to lose, however; it could also be a matter of putting the challenge in abeyance until a later time when different circumstances may be present:</p><p></p><p>"Yeah, we ain't getting through this forest today but we've made some progress. Let's hole up until tomorrow and hope the weather clears, it'll be way easier to find our way if we can see the sun!" (mechanically the party are one success short of making it but also one failure short of blowing it, and both in and out of character want to mitigate the odds on that last roll)</p><p></p><p>"I'm disinclined to listen any further. Good day." The Baron then has his operatives quietly check up on the party and see if they're legit; if yes he might invite them back tomorrow to pick up negotiations where they left off, but if no then the PCs ain't gonna see him again. (mechanically the skill challenge is underway, the party is losing but hasn't lost yet, but the Baron isn't sure just what he's dealing with and wants more info)</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9099925, member: 29398"] Thus taking away the GM's agency to play the NPCs in character. More to the point, reading that excerpt from 4e's DMGII that someone (you?) posted, it appears skill chalenges are supposed to span a period of time, during which both the GM and players can act to change the parameters. Ending the challenge early seems like a valid change to the paramaters in some types of challenge e.g. anything diplomatic. Ah - I wouldn't necessarily see abandoning the challenge as choosing to lose, however; it could also be a matter of putting the challenge in abeyance until a later time when different circumstances may be present: "Yeah, we ain't getting through this forest today but we've made some progress. Let's hole up until tomorrow and hope the weather clears, it'll be way easier to find our way if we can see the sun!" (mechanically the party are one success short of making it but also one failure short of blowing it, and both in and out of character want to mitigate the odds on that last roll) "I'm disinclined to listen any further. Good day." The Baron then has his operatives quietly check up on the party and see if they're legit; if yes he might invite them back tomorrow to pick up negotiations where they left off, but if no then the PCs ain't gonna see him again. (mechanically the skill challenge is underway, the party is losing but hasn't lost yet, but the Baron isn't sure just what he's dealing with and wants more info) [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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