Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aldarc" data-source="post: 9100394" data-attributes="member: 5142"><p>Kevin Crawford's OSR game <em>Worlds Without Number</em> works similarly to this, except minimum damage is also gated by the specific weapon and the opponent's AC. So certain weapons will always do a minimum amount of "Shock damage" even if they miss and if the target's AC is a certain value or less. So a Long Sword does 2/AC 13. So even if I do not land solid hit by beating the opponent's AC 12, my Long Sword will inflict 2 + Strength modifier in damage.</p><p></p><p></p><p>You mean like casting a spell and the target spends one of their limited healing surges allowing them to regain one-quarter of their total HP value plus the amount specified in the spell? Sounds like a great idea.</p><p></p><p></p><p>You keep using that term. But I don't think that that term means what you think it means.</p><p></p><p>Now please enjoy this light-hearted meme that I made for you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>[ATTACH=full]292801[/ATTACH]</p><p></p><p>I don't think that labeling everything that you dislike as a "narrative mechanic" is a particularly meaningful, insightful, or accurate definition, and it will likely involve many non-narrative mechanics getting called "narrative mechanics" simply on the basis of your idiomatic preferences (as per the above).</p></blockquote><p></p>
[QUOTE="Aldarc, post: 9100394, member: 5142"] Kevin Crawford's OSR game [I]Worlds Without Number[/I] works similarly to this, except minimum damage is also gated by the specific weapon and the opponent's AC. So certain weapons will always do a minimum amount of "Shock damage" even if they miss and if the target's AC is a certain value or less. So a Long Sword does 2/AC 13. So even if I do not land solid hit by beating the opponent's AC 12, my Long Sword will inflict 2 + Strength modifier in damage. You mean like casting a spell and the target spends one of their limited healing surges allowing them to regain one-quarter of their total HP value plus the amount specified in the spell? Sounds like a great idea. You keep using that term. But I don't think that that term means what you think it means. Now please enjoy this light-hearted meme that I made for you. ;) [ATTACH type="full" alt="7w4url.jpg"]292801[/ATTACH] I don't think that labeling everything that you dislike as a "narrative mechanic" is a particularly meaningful, insightful, or accurate definition, and it will likely involve many non-narrative mechanics getting called "narrative mechanics" simply on the basis of your idiomatic preferences (as per the above). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
Top