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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="hawkeyefan" data-source="post: 9199620" data-attributes="member: 6785785"><p>But a cookbook isn't going to leave a bunch of stuff up to you. A recipe is a set of specific instructions. You don't get to a certain point in a recipe and then it says "Ah, you know what? Use some herbs, whatever amount you think it good and you got it from here." </p><p></p><p>Rule books and cook books are more technical writing than creative writing, and as such should be complete. </p><p></p><p></p><p></p><p>So designing checkers and designing D&D is the same job? They have to worry about the same things? Namely, producing fun? </p><p></p><p>No... they have different concerns. They have to do different things. And they can do them well... as checkers does... or they can do them poorly. </p><p></p><p></p><p></p><p>I don't know if that's the case. Just because various elements of a game seem satisfactory enough to get a 70% rating when tested individually doesn't mean that the game in its entirety is going to be all that great. </p><p></p><p>I expect it will be serviceable. Many will find it fun. I imagine I'll play it at some point, and I'll try and make the most of it, and I expect I'll have a good enough time. </p><p></p><p>But given the resources they have, I don't expect to get excited about a serviceable game that's biggest standout feature is that it's inoffensive to the most people. It's a shame that they can't do better with so much.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9199620, member: 6785785"] But a cookbook isn't going to leave a bunch of stuff up to you. A recipe is a set of specific instructions. You don't get to a certain point in a recipe and then it says "Ah, you know what? Use some herbs, whatever amount you think it good and you got it from here." Rule books and cook books are more technical writing than creative writing, and as such should be complete. So designing checkers and designing D&D is the same job? They have to worry about the same things? Namely, producing fun? No... they have different concerns. They have to do different things. And they can do them well... as checkers does... or they can do them poorly. I don't know if that's the case. Just because various elements of a game seem satisfactory enough to get a 70% rating when tested individually doesn't mean that the game in its entirety is going to be all that great. I expect it will be serviceable. Many will find it fun. I imagine I'll play it at some point, and I'll try and make the most of it, and I expect I'll have a good enough time. But given the resources they have, I don't expect to get excited about a serviceable game that's biggest standout feature is that it's inoffensive to the most people. It's a shame that they can't do better with so much. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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