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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="hawkeyefan" data-source="post: 9199642" data-attributes="member: 6785785"><p>It’s very true. Even if a cookbook is less about recipes, and more about teaching people to experiment in the kitchen, they tend to provide guidance. Do X if you want Y, do A if you want B, but consider C as an alternative because D. </p><p></p><p>They donmt just say “some people like to use herbs and spices, some people don’t, and some people do sometimes!!!”</p><p></p><p></p><p></p><p></p><p>You need to get past the example of TV as a direct one. The point made was that designing to the masses isn’t always good. </p><p></p><p>We could talk about car design, instead. A car is for transportation. That’s the goal. But yet cars can be designed well or poorly along any number of metrics besides “transportation”. We can and we do evaluate these things all the time. </p><p></p><p>My Subaru isn’t as well designed as a Jaguar despite that it gets me where I’m going. </p><p></p><p></p><p></p><p>So are you really saying that you think game design boils down to “make fun”? </p><p></p><p>Obviously, designers of an RPG have to handle different things than those of board games or video games, and so on. </p><p></p><p>What is it that you think makes D&D fun? Why do you play D&D over other RPGs? Or other types of games? </p><p></p><p>The answer isn’t just “fun”.</p><p></p><p></p><p></p><p>Answer the above and perhaps we can get somewhere.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9199642, member: 6785785"] It’s very true. Even if a cookbook is less about recipes, and more about teaching people to experiment in the kitchen, they tend to provide guidance. Do X if you want Y, do A if you want B, but consider C as an alternative because D. They donmt just say “some people like to use herbs and spices, some people don’t, and some people do sometimes!!!” You need to get past the example of TV as a direct one. The point made was that designing to the masses isn’t always good. We could talk about car design, instead. A car is for transportation. That’s the goal. But yet cars can be designed well or poorly along any number of metrics besides “transportation”. We can and we do evaluate these things all the time. My Subaru isn’t as well designed as a Jaguar despite that it gets me where I’m going. So are you really saying that you think game design boils down to “make fun”? Obviously, designers of an RPG have to handle different things than those of board games or video games, and so on. What is it that you think makes D&D fun? Why do you play D&D over other RPGs? Or other types of games? The answer isn’t just “fun”. Answer the above and perhaps we can get somewhere. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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