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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="Thomas Shey" data-source="post: 9203125" data-attributes="member: 7026617"><p>I always thought the best way to think of level-elevating hit points if you were going to go with that model was that what was actually going on was that it wasn't that your hits were actually going up as you advanced; it was that your defensive skills meant that hits were doing less and less damage over time; in other words, what your level was doing was effectively dividing damage; its just that its easier on a bookkeeping level its easier to do it that way.</p><p></p><p>Of course that requires you to not have healing being a fixed value, whether magical, technological (which I use broadly to include things like medical care) or natural, but a value that also goes up with your level; so if you<em> really</em> want a Heal Minor Wounds spell you have it do something like 1 point times the target's level.</p><p></p><p></p><p></p><p>There's also another question in play: is what you're selling really as broadly useful as you think, or it it just that a big market exists for it? A lot of people buy wrenches, but I don't want to be using one to pound a nail just because I'm used to it, and I'm not sold some people in the hobby don't seem to think that's a virtue when it comes to game systems.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9203125, member: 7026617"] I always thought the best way to think of level-elevating hit points if you were going to go with that model was that what was actually going on was that it wasn't that your hits were actually going up as you advanced; it was that your defensive skills meant that hits were doing less and less damage over time; in other words, what your level was doing was effectively dividing damage; its just that its easier on a bookkeeping level its easier to do it that way. Of course that requires you to not have healing being a fixed value, whether magical, technological (which I use broadly to include things like medical care) or natural, but a value that also goes up with your level; so if you[I] really[/I] want a Heal Minor Wounds spell you have it do something like 1 point times the target's level. There's also another question in play: is what you're selling really as broadly useful as you think, or it it just that a big market exists for it? A lot of people buy wrenches, but I don't want to be using one to pound a nail just because I'm used to it, and I'm not sold some people in the hobby don't seem to think that's a virtue when it comes to game systems. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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