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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="Red Castle" data-source="post: 9216225" data-attributes="member: 7040765"><p>So the issue seems to be about players expectations more than the roles, not agreeing with the role chosen for a particular class. A matter of personnal preference regarding the fighter because as I recall, a lot of people consider that the 4e fighter is the best version of the class. </p><p></p><p>But your exemple just emphasised the purpose of being transparent with the class role. If there was no role and you create a 4e Fighter expecting to be the damage dealer killing machine of the group, you'll be disappointed. Knowing right from the beginning that a Fighter is a Defender and not a Striker avoid this kind of disappointment once the game start, it sets your expectation. </p><p></p><p>For exemple, the first time I finally played in 5e, I decided to create a Monk. Based on my previous experience with monks in 2e and 4e, I was expecting to be a damage dealer. But once the game started and we got to the first fight, I realised that it was not the case, the barbarian and rogue with me were doing a lot more damage. So, even though I figured out what to do with my character and still liked him, I was disappointed because it was not what I was expecting, what I had visualised my character. This would not have been the case if I would have know right from the beginning what its role really is. Maybe I would have played something else, or at least I would not have expected to do a lot of damage.</p><p></p><p>....</p><p></p><p>As for role encompassing both combat and non-combat situation, I disagree. There is a lot of mecanic involve in combat (most of the class mecanics are tied to combat), not so much in non combat situation (mainly just skills and an ability here and there). The role you describe sound more like a background than anything else to me; a ranger, in any edition, can be an 'explorer', a 'scout', a 'hunter', a 'guide', a 'bounty hunter'... but it says nothing about how he fight. If you tell me that the role of the Rogue is a 'looter', I have absolutely no idea how he would perform in combat. Tell me that he is a striker and I know that he'll do a lot of damage and rely on movement to survive.</p></blockquote><p></p>
[QUOTE="Red Castle, post: 9216225, member: 7040765"] So the issue seems to be about players expectations more than the roles, not agreeing with the role chosen for a particular class. A matter of personnal preference regarding the fighter because as I recall, a lot of people consider that the 4e fighter is the best version of the class. But your exemple just emphasised the purpose of being transparent with the class role. If there was no role and you create a 4e Fighter expecting to be the damage dealer killing machine of the group, you'll be disappointed. Knowing right from the beginning that a Fighter is a Defender and not a Striker avoid this kind of disappointment once the game start, it sets your expectation. For exemple, the first time I finally played in 5e, I decided to create a Monk. Based on my previous experience with monks in 2e and 4e, I was expecting to be a damage dealer. But once the game started and we got to the first fight, I realised that it was not the case, the barbarian and rogue with me were doing a lot more damage. So, even though I figured out what to do with my character and still liked him, I was disappointed because it was not what I was expecting, what I had visualised my character. This would not have been the case if I would have know right from the beginning what its role really is. Maybe I would have played something else, or at least I would not have expected to do a lot of damage. .... As for role encompassing both combat and non-combat situation, I disagree. There is a lot of mecanic involve in combat (most of the class mecanics are tied to combat), not so much in non combat situation (mainly just skills and an ability here and there). The role you describe sound more like a background than anything else to me; a ranger, in any edition, can be an 'explorer', a 'scout', a 'hunter', a 'guide', a 'bounty hunter'... but it says nothing about how he fight. If you tell me that the role of the Rogue is a 'looter', I have absolutely no idea how he would perform in combat. Tell me that he is a striker and I know that he'll do a lot of damage and rely on movement to survive. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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