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Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="Alzrius" data-source="post: 9216614" data-attributes="member: 8461"><p>Again, when <em>you</em> make the assertion ("that's a fallacy"), <em>you</em> are the one who then has to demonstrate why your assertion was so. I did you the favor of skipping over that, and instead noting how nothing in your assertion matched the definition of the fallacy you were saying I'd made. So at this point, your argument is failing to measure up on two different fronts.</p><p></p><p>It does.</p><p></p><p>So apparent that you can't even seem to summarize it, or acknowledge that other posters have actually engaged in a discussion on the merits of the points being brought up, instead of throwing (groundless) fallacy assertions.</p><p></p><p>See above. I'm not the one applying a double standard; the double standard comes from saying that hit point loss is <em>sometimes</em> injury, and <em>sometimes</em> a loss of stamina.</p><p></p><p>Incorrect. I'm reading the mechanics in terms of what the mechanics actually say. The 1st-level cleric spell that restores hit points is not called <em>restore stamina</em> or <em>renew luck</em> or <em>replenish divine protection.</em> It's called <em>cure light wounds</em>. Are you going to say that isn't meant to inform us as to what's happening in the game world from that name (especially if you presume that the characters know the name of the spell)?</p><p></p><p>Not "some" reason; I've said very consistently that it's all well and good if they can resolve the issue, but that doesn't make it not an issue.</p><p></p><p>No, it really doesn't. It's more correct to say that you've (badly) misunderstood what's being said here.</p><p></p><p>"Alien to D&D" is an entirely new term being bandied about, and certainly not one germane to what's being discussed here.</p><p></p><p>That's self-evidently not the case, for the reasons pointed out above.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 9216614, member: 8461"] Again, when [i]you[/i] make the assertion ("that's a fallacy"), [i]you[/i] are the one who then has to demonstrate why your assertion was so. I did you the favor of skipping over that, and instead noting how nothing in your assertion matched the definition of the fallacy you were saying I'd made. So at this point, your argument is failing to measure up on two different fronts. It does. So apparent that you can't even seem to summarize it, or acknowledge that other posters have actually engaged in a discussion on the merits of the points being brought up, instead of throwing (groundless) fallacy assertions. See above. I'm not the one applying a double standard; the double standard comes from saying that hit point loss is [i]sometimes[/i] injury, and [i]sometimes[/i] a loss of stamina. Incorrect. I'm reading the mechanics in terms of what the mechanics actually say. The 1st-level cleric spell that restores hit points is not called [i]restore stamina[/i] or [i]renew luck[/i] or [i]replenish divine protection.[/i] It's called [i]cure light wounds[/i]. Are you going to say that isn't meant to inform us as to what's happening in the game world from that name (especially if you presume that the characters know the name of the spell)? Not "some" reason; I've said very consistently that it's all well and good if they can resolve the issue, but that doesn't make it not an issue. No, it really doesn't. It's more correct to say that you've (badly) misunderstood what's being said here. "Alien to D&D" is an entirely new term being bandied about, and certainly not one germane to what's being discussed here. That's self-evidently not the case, for the reasons pointed out above. [/QUOTE]
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Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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