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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9220495" data-attributes="member: 7023840"><p>Is even easier to accept ... <em>for you</em>.</p><p></p><p>The only person who seems to have gotten this is [USER=22779]@Hussar[/USER] (and thankfully so). This isn't something you're going to logic your way out of! There is something truly bizarre that people think that after how many comments ... in how many threads ... over how many years ... about this same subject that they will suddenly perfect the exact logical argument that will suddenly "win"?</p><p></p><p>I will use the simple example again- just because Star Wars has "pew pew pew" in space (where there is no sound) doesn't mean that a Star Wars fan will accept absolutely everything. People have different mental models for different things, and different tolerances for what they will accept.</p><p></p><p>What is too much for one person, is not enough for another. And that's okay! We are all different people, shaped by different experiences, with different expectations.</p><p></p><p>For some people, the idea that a "to hit" roll is a binary operation (you either hit, or you miss) is it. Period. For others, it's just another mechanic that happens to be a part of the game. There is no right and no wrong to how people feel about these operations, because ... the game is just a fictional space that we create. How the rules and fiction interact will vary depending on the person. </p><p></p><p>Instead of demanding that other people that we aren't gaming with share the same mental space that we do, it's probably best to play with people that have similar outlooks, and accept that other people may not always agree with us. </p><p></p><p>The reason that I think D&D is particularly known for these types of conversations is precisely because it tends to straddle the line; it tends to allow people to see what they want to. Which can be good for mixed groups, but bad for purists.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9220495, member: 7023840"] Is even easier to accept ... [I]for you[/I]. The only person who seems to have gotten this is [USER=22779]@Hussar[/USER] (and thankfully so). This isn't something you're going to logic your way out of! There is something truly bizarre that people think that after how many comments ... in how many threads ... over how many years ... about this same subject that they will suddenly perfect the exact logical argument that will suddenly "win"? I will use the simple example again- just because Star Wars has "pew pew pew" in space (where there is no sound) doesn't mean that a Star Wars fan will accept absolutely everything. People have different mental models for different things, and different tolerances for what they will accept. What is too much for one person, is not enough for another. And that's okay! We are all different people, shaped by different experiences, with different expectations. For some people, the idea that a "to hit" roll is a binary operation (you either hit, or you miss) is it. Period. For others, it's just another mechanic that happens to be a part of the game. There is no right and no wrong to how people feel about these operations, because ... the game is just a fictional space that we create. How the rules and fiction interact will vary depending on the person. Instead of demanding that other people that we aren't gaming with share the same mental space that we do, it's probably best to play with people that have similar outlooks, and accept that other people may not always agree with us. The reason that I think D&D is particularly known for these types of conversations is precisely because it tends to straddle the line; it tends to allow people to see what they want to. Which can be good for mixed groups, but bad for purists. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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