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Ben Riggs' "What the Heck Happened with 4th Edition?" seminar at Gen Con 2023
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<blockquote data-quote="Voadam" data-source="post: 9226095" data-attributes="member: 2209"><p>I agree that most adventure design did not pick up on what 4e does well, there are rarely lone minions or or a group of minions that match the party's number so that there is a brief spike of violence that is quickly resolved as the party moves on, most encounter design is the full on match to a party where there would four or five minions per PC if they are used, leading to an in-depth drawn out extended cinematic fight.</p><p></p><p>The biggest 4e slog fight I was in was probably when three of us at paragon took on a solo death tyrant out of the MM1. After three or four rounds the really unlucky rogue was turned to stone, the fighter had the beholder pulled in and pinned down and it was him and my ranger paragon multiclassed wizard wailing on it for round after round, My using twin strike and every ranger interrupt to avoid getting hit while the fighter drew aggro and wailed on it. Lots of rounds after every daily and encounter power was gone just using the defender mechanic, the fighter's at will, and my flanking twin striking with a staff.</p><p></p><p>I still enjoyed it, but that probably broke it for the rest of our group for 4e as the DM and the fighter and the rogue were through. It was not long later that the DM switched the campaign over to BESM3e.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9226095, member: 2209"] I agree that most adventure design did not pick up on what 4e does well, there are rarely lone minions or or a group of minions that match the party's number so that there is a brief spike of violence that is quickly resolved as the party moves on, most encounter design is the full on match to a party where there would four or five minions per PC if they are used, leading to an in-depth drawn out extended cinematic fight. The biggest 4e slog fight I was in was probably when three of us at paragon took on a solo death tyrant out of the MM1. After three or four rounds the really unlucky rogue was turned to stone, the fighter had the beholder pulled in and pinned down and it was him and my ranger paragon multiclassed wizard wailing on it for round after round, My using twin strike and every ranger interrupt to avoid getting hit while the fighter drew aggro and wailed on it. Lots of rounds after every daily and encounter power was gone just using the defender mechanic, the fighter's at will, and my flanking twin striking with a staff. I still enjoyed it, but that probably broke it for the rest of our group for 4e as the DM and the fighter and the rogue were through. It was not long later that the DM switched the campaign over to BESM3e. [/QUOTE]
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