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<blockquote data-quote="BobTheNob" data-source="post: 5904817" data-attributes="member: 82425"><p>3e did point out the wisdom of the vancian system to me, not that is proved it worked in 3e, but that with worked in 2e. 3e did break it with bonza bonus spells and wands of more castings that you will ever need.</p><p></p><p>To me the mage is the wildcard, the guys that occasionally, spectacularly trumps the situation. Room full of kobolds? Jeeze, I memorised fireball this morning...I only have 1 but thank god I have it, room cleared. Lock the rogue cant pick leading to the room of loot? Good thing I gave up an acid arrow for a knock (thats ONE knock, not 50, ONE). Big cliff face to get down? Featherfall, let everyone else risk the long climb down.</p><p></p><p>Im not saying that vancian is the best we can come up with in this day and age, but (to me) the effect it had needs to be preserved. They dont consistently contribute a little, they occasionally single-handidly re-write the terms of the encounter.</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5904817, member: 82425"] 3e did point out the wisdom of the vancian system to me, not that is proved it worked in 3e, but that with worked in 2e. 3e did break it with bonza bonus spells and wands of more castings that you will ever need. To me the mage is the wildcard, the guys that occasionally, spectacularly trumps the situation. Room full of kobolds? Jeeze, I memorised fireball this morning...I only have 1 but thank god I have it, room cleared. Lock the rogue cant pick leading to the room of loot? Good thing I gave up an acid arrow for a knock (thats ONE knock, not 50, ONE). Big cliff face to get down? Featherfall, let everyone else risk the long climb down. Im not saying that vancian is the best we can come up with in this day and age, but (to me) the effect it had needs to be preserved. They dont consistently contribute a little, they occasionally single-handidly re-write the terms of the encounter. [/QUOTE]
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