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Beneath the Ice! - Characters
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<blockquote data-quote="Barkey" data-source="post: 1921039" data-attributes="member: 26921"><p>[CODE][B]Name:[/B] Barandurr Genlom Steelsing</p><p>[B]Class:[/B] Cleric</p><p>[B]Race:[/B] Dwarf (Half-Duegar)</p><p>[B]Size:[/B] Medium, 4'5" 230 lbs</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Lawful Neutral</p><p>[B]Deity:[/B] Onatar</p><p></p><p>[B]Str:[/B] 12 +1 [B]Level:[/B] 5 [B]XP:[/B] 12,750</p><p>[B]Dex:[/B] 10 +0 [B]BAB:[/B] +3 [B]HP:[/B] 65 (5d8+25)</p><p>[B]Con:[/B] 20 +5 [B]Grapple:[/B] +4 [B]Dmg Red:[/B] -/-</p><p>[B]Int:[/B] 10 +0 [B]Speed:[/B] 20' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 16 +3 [B]Init:[/B] +0 [B]Spell Save:[/B] +0</p><p>[B]Cha:[/B] 9 -1 [B]ACP:[/B] -12 [B]Action Points:[/B] 7</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +7 +2 +0 +0 +0 +0 19</p><p>[B]Touch:[/B] 10 [B]Flatfooted:[/B] 19</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 4 +5 +9</p><p>[B]Ref:[/B] 1 +0 +1</p><p>[B]Will:[/B] 4 +3 +7</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>+1 Dwarven Warhammer +5 1d8+1 20-x3</p><p>thrown weapon +3 varies varies</p><p></p><p>[B]Languages:[/B] Dwarven, Common</p><p></p><p>[B]Abilities:[/B]</p><p>Darkvision 60Ft.</p><p>Stonecunning</p><p>Stability</p><p>+2 racial bonus on saving throws vs. poison </p><p>+2 racial bonus on saving throws vs. spells and spell-like effects</p><p>+1 attack vs. orcs and goblinoids</p><p>+4 dodge bonus to AC vs. monsters of giant type</p><p>+2 appraise checks related to stone or metal items</p><p>+2 racial bonus on craft checks that are related to metal or stone items</p><p>Turn or rebuke undead (3/day)</p><p>+2 bonus on turn undead checks because of knowledge religion ranks</p><p>Domains: War, Fire</p><p>Spells per day: </p><p>0 (5) 2xCreate Ale, Mending, 2xDetect Magic</p><p>1st (4+1)Magic Weapon, Shield of Faith, 2xEndure Elements, Divine Favor</p><p>2nd (3+1)Spiritual Weapon, Bull’s Strength, Bear’s Endurance, Shield other</p><p>3rd (2+1)Magical Vestment, Flame of Faith, Prayer</p><p></p><p>[B]Feats:[/B]</p><p>Sudden extend</p><p>Domain spontaneity (Fire)</p><p>Weapon Focus (Warhammer)</p><p></p><p>[B]Skill Points:[/B] 18 [B]Max Ranks:[/B] 8/4</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Heal 4 +3 +7</p><p>Knowledge (Khyber) 3 +0 +3</p><p>Knowledge (religon) 3 +0 +3</p><p>Survival 2 +3 +5</p><p>Concentration 4 +5 +9</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>+1 Dwarven forged steel warhammer (Steelsong) 2312gp 5lb.</p><p>Wand of cure light wounds 750gp 1lb.</p><p>Shield, Heavy wooden 7gp 10lb.</p><p>Half-plate steel armor,masterwork 750gp 50lb.</p><p>expedition ring of sustenance 2500gp n/a</p><p>winter furs 8gp 7lb.</p><p>handy haversack 2000gp 5lb.</p><p>*bedroll 1sp 8lb.</p><p>*2xoil flasks 2sp 2lb.</p><p>*Holy symbol,silver 25gp 1lb.</p><p>*Healer’s Kit 50gp 1lb.</p><p>*2xGallons fine dwarven ale 2gp 16lb.</p><p>*Grappling hook 1gp 4lb.</p><p>*50ft rope, silk 10gp 10lb.</p><p>*2xalchemist fire 40gp 2lb.</p><p>*silver warhammer 322gp 5lb.</p><p></p><p>[B]Total Weight:[/B]78lb. [B]Money:[/B] 176gp 22sp 33cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 43 86 130 130 650</p><p></p><p>[B]Age:[/B] 50</p><p>[B]Height:[/B] 4'5"</p><p>[B]Weight:[/B] 230lb</p><p>[B]Eyes:[/B] deep burgundy</p><p>[B]Hair:[/B] white</p><p>[B]Skin:[/B] dark greyish[/CODE]</p><p><strong>Appearance:</strong> Barandurr is remarkably stout, even for a dwarf. His adopted father has referred to him, on several occasions, as "a sturdy dwarven stone wall". He has a thick main of white hair and a stark white beard to match. Some have said that his beard is so pale because of all his time spent exploring deep beneath the earth, away from the light of the sun. Others believe that it shows his dedication to Onatar, the god of the forge, who is often depicted with a white beard and hair. Barandurr takes very good care of his hair: often it is braided in very complex ways and decorated with many small accoutraments. He is equally proud of his dark grayish skin, which many people also say shows his connection to ebony-skinned Onatar. His eyes are a deep burgundy, unsettling to even his best of friends. He typically is clad in the ornate plate armor, as much decorative as practical, that his adopted father gave to him upon setting out on his first expedition into the depths of Khyber.</p><p>His warhammer, crafted by his own hands, is a large and rather gruesome dedication to the Sovereign Host the main head of the hammer making up the symbol itself, often covered in bits of the last individual that didn't see eye to eye with him.</p><p></p><p><strong>Background:</strong> Growing up among incredible luxury, Barandurr happily believed the life set for him was that of a noble; and not just a noble but the King someday. Barandurr, a typical rational dwarf of his kind, believed it his place to someday become the King and therefore resigned himself to that life. The years progressed and his heart began to wander out to the bigger world, 'surely there must be more than this' he would think to himself. One day he was searching for his father, and couldn't seem to find him no matter how hard he looked. Eventually, he made his way to the King's bedchamber, therein discovering his normally cheerful father cursing to himself softly. Curious as to what would bring this behaviour about, Barandurr hid and waited for the King to leave his chambers. After his father had left, Barandurr discovered a small book burnt partially on the edges and bound in black adorned with the gold letters " Krosklinn Genlom Steelsing ". It seemed to be the cause of his father's distress. Barandurr began to read the book, thinking it a lost brother or family member, all the time curious as to why this person and he shared not only the same clanname but the same family name. He shortly discovered the following passage, scrawled poorly and rather quickly:</p><p></p><p style="margin-left: 20px">3rd Day of Fire</p> <p style="margin-left: 20px">Waxing moon</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">"No place will accept us, this I have learned, and now I realize no place will accept our child. Things are becoming dangerous for Sao Tome and I, I want to give the child over to my brother I know he could keep it in relative safety. Sao will not accept this, she says that we will work to grow acceptance of her race, saying that someday they will understand there are exceptions to every rule. I do not believe this possible, so tonight while she sleeps I will take the young Barandurr to my brother to raise as his own, I will take Sao to the Lost Home and there we will live the last of our days together. I only hope that the child will grow to be as strong as I hope, and perhaps give some understanding the reason of the union of a dark one and a light one. For now, that is all I can do, hope...."</p><p></p><p>His heart lept, this was his father? his real father? Many different thoughts ran through his head: the Lost Home was just a legend, wasn't it? And what had the journal meant by a dark one? He had to know, immediately he began to question the King, whom after a time told him the whole story. He revealed that his brother was, in fact, Barandurr's true father, and that he had been missing for many, may years. No one had any idea where Krosklinn had gone, but Barandurr's uncle believed that since the Lost Home wasn't real perhaps they had retreated into the darkness of the Dragon Below to look for seclusion and to carve out whatever kind of life they could.</p><p>Barandurr vowed to set out the next day to search for them. His uncle offered every bit of assistance he could, but did not try and dissuade young Barandurr. The Dwarven king saw, in his adopted son, the same stubbonness and zeal that his brother had possessed.</p><p></p><p>After many expeditions and many failures, a ray of hope has finally appeared. A couple of months ago, a gnomish explorer came to the Steelsing clan home, seeking funds to outfit an expedition to find the legendary Lost Home. Barandurr, of course, immediately insisted that he be allowed to accompny the mission.</p></blockquote><p></p>
[QUOTE="Barkey, post: 1921039, member: 26921"] [CODE][B]Name:[/B] Barandurr Genlom Steelsing [B]Class:[/B] Cleric [B]Race:[/B] Dwarf (Half-Duegar) [B]Size:[/B] Medium, 4'5" 230 lbs [B]Gender:[/B] Male [B]Alignment:[/B] Lawful Neutral [B]Deity:[/B] Onatar [B]Str:[/B] 12 +1 [B]Level:[/B] 5 [B]XP:[/B] 12,750 [B]Dex:[/B] 10 +0 [B]BAB:[/B] +3 [B]HP:[/B] 65 (5d8+25) [B]Con:[/B] 20 +5 [B]Grapple:[/B] +4 [B]Dmg Red:[/B] -/- [B]Int:[/B] 10 +0 [B]Speed:[/B] 20' [B]Spell Res:[/B] - [B]Wis:[/B] 16 +3 [B]Init:[/B] +0 [B]Spell Save:[/B] +0 [B]Cha:[/B] 9 -1 [B]ACP:[/B] -12 [B]Action Points:[/B] 7 [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +7 +2 +0 +0 +0 +0 19 [B]Touch:[/B] 10 [B]Flatfooted:[/B] 19 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 4 +5 +9 [B]Ref:[/B] 1 +0 +1 [B]Will:[/B] 4 +3 +7 [B]Weapon Attack Damage Critical[/B] +1 Dwarven Warhammer +5 1d8+1 20-x3 thrown weapon +3 varies varies [B]Languages:[/B] Dwarven, Common [B]Abilities:[/B] Darkvision 60Ft. Stonecunning Stability +2 racial bonus on saving throws vs. poison +2 racial bonus on saving throws vs. spells and spell-like effects +1 attack vs. orcs and goblinoids +4 dodge bonus to AC vs. monsters of giant type +2 appraise checks related to stone or metal items +2 racial bonus on craft checks that are related to metal or stone items Turn or rebuke undead (3/day) +2 bonus on turn undead checks because of knowledge religion ranks Domains: War, Fire Spells per day: 0 (5) 2xCreate Ale, Mending, 2xDetect Magic 1st (4+1)Magic Weapon, Shield of Faith, 2xEndure Elements, Divine Favor 2nd (3+1)Spiritual Weapon, Bull’s Strength, Bear’s Endurance, Shield other 3rd (2+1)Magical Vestment, Flame of Faith, Prayer [B]Feats:[/B] Sudden extend Domain spontaneity (Fire) Weapon Focus (Warhammer) [B]Skill Points:[/B] 18 [B]Max Ranks:[/B] 8/4 [B]Skills Ranks Mod Misc Total[/B] Heal 4 +3 +7 Knowledge (Khyber) 3 +0 +3 Knowledge (religon) 3 +0 +3 Survival 2 +3 +5 Concentration 4 +5 +9 [B]Equipment: Cost Weight[/B] +1 Dwarven forged steel warhammer (Steelsong) 2312gp 5lb. Wand of cure light wounds 750gp 1lb. Shield, Heavy wooden 7gp 10lb. Half-plate steel armor,masterwork 750gp 50lb. expedition ring of sustenance 2500gp n/a winter furs 8gp 7lb. handy haversack 2000gp 5lb. *bedroll 1sp 8lb. *2xoil flasks 2sp 2lb. *Holy symbol,silver 25gp 1lb. *Healer’s Kit 50gp 1lb. *2xGallons fine dwarven ale 2gp 16lb. *Grappling hook 1gp 4lb. *50ft rope, silk 10gp 10lb. *2xalchemist fire 40gp 2lb. *silver warhammer 322gp 5lb. [B]Total Weight:[/B]78lb. [B]Money:[/B] 176gp 22sp 33cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 43 86 130 130 650 [B]Age:[/B] 50 [B]Height:[/B] 4'5" [B]Weight:[/B] 230lb [B]Eyes:[/B] deep burgundy [B]Hair:[/B] white [B]Skin:[/B] dark greyish[/CODE] [B]Appearance:[/B] Barandurr is remarkably stout, even for a dwarf. His adopted father has referred to him, on several occasions, as "a sturdy dwarven stone wall". He has a thick main of white hair and a stark white beard to match. Some have said that his beard is so pale because of all his time spent exploring deep beneath the earth, away from the light of the sun. Others believe that it shows his dedication to Onatar, the god of the forge, who is often depicted with a white beard and hair. Barandurr takes very good care of his hair: often it is braided in very complex ways and decorated with many small accoutraments. He is equally proud of his dark grayish skin, which many people also say shows his connection to ebony-skinned Onatar. His eyes are a deep burgundy, unsettling to even his best of friends. He typically is clad in the ornate plate armor, as much decorative as practical, that his adopted father gave to him upon setting out on his first expedition into the depths of Khyber. His warhammer, crafted by his own hands, is a large and rather gruesome dedication to the Sovereign Host the main head of the hammer making up the symbol itself, often covered in bits of the last individual that didn't see eye to eye with him. [B]Background:[/B] Growing up among incredible luxury, Barandurr happily believed the life set for him was that of a noble; and not just a noble but the King someday. Barandurr, a typical rational dwarf of his kind, believed it his place to someday become the King and therefore resigned himself to that life. The years progressed and his heart began to wander out to the bigger world, 'surely there must be more than this' he would think to himself. One day he was searching for his father, and couldn't seem to find him no matter how hard he looked. Eventually, he made his way to the King's bedchamber, therein discovering his normally cheerful father cursing to himself softly. Curious as to what would bring this behaviour about, Barandurr hid and waited for the King to leave his chambers. After his father had left, Barandurr discovered a small book burnt partially on the edges and bound in black adorned with the gold letters " Krosklinn Genlom Steelsing ". It seemed to be the cause of his father's distress. Barandurr began to read the book, thinking it a lost brother or family member, all the time curious as to why this person and he shared not only the same clanname but the same family name. He shortly discovered the following passage, scrawled poorly and rather quickly: [INDENT]3rd Day of Fire Waxing moon "No place will accept us, this I have learned, and now I realize no place will accept our child. Things are becoming dangerous for Sao Tome and I, I want to give the child over to my brother I know he could keep it in relative safety. Sao will not accept this, she says that we will work to grow acceptance of her race, saying that someday they will understand there are exceptions to every rule. I do not believe this possible, so tonight while she sleeps I will take the young Barandurr to my brother to raise as his own, I will take Sao to the Lost Home and there we will live the last of our days together. I only hope that the child will grow to be as strong as I hope, and perhaps give some understanding the reason of the union of a dark one and a light one. For now, that is all I can do, hope...."[/INDENT] His heart lept, this was his father? his real father? Many different thoughts ran through his head: the Lost Home was just a legend, wasn't it? And what had the journal meant by a dark one? He had to know, immediately he began to question the King, whom after a time told him the whole story. He revealed that his brother was, in fact, Barandurr's true father, and that he had been missing for many, may years. No one had any idea where Krosklinn had gone, but Barandurr's uncle believed that since the Lost Home wasn't real perhaps they had retreated into the darkness of the Dragon Below to look for seclusion and to carve out whatever kind of life they could. Barandurr vowed to set out the next day to search for them. His uncle offered every bit of assistance he could, but did not try and dissuade young Barandurr. The Dwarven king saw, in his adopted son, the same stubbonness and zeal that his brother had possessed. After many expeditions and many failures, a ray of hope has finally appeared. A couple of months ago, a gnomish explorer came to the Steelsing clan home, seeking funds to outfit an expedition to find the legendary Lost Home. Barandurr, of course, immediately insisted that he be allowed to accompny the mission. [/QUOTE]
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