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Beneath the Ice! - Characters
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<blockquote data-quote="Ferrix" data-source="post: 1929915" data-attributes="member: 6115"><p><strong>Floe Glitterice - Uldra Druid 4</strong></p><p></p><p><strong>Floe Glitterice</strong></p><p></p><p> Female Uldra Druid 5</p><p>Experience: 10000/15000 (3000 spent to reduce LA)</p><p>Neutral</p><p></p><p></p><p> Str 10 -- (4 Pts, -2 Race)</p><p>Dex 14 +2 (6 Pts)</p><p>Con 16 +3 (6 Pts, +2 Race)</p><p>Int 12 +2 (4 Pts)</p><p>Wis 18 +4 (10 Pts, +2 Race)</p><p>Cha 10 -- (2 Pts)</p><p></p><p> Hit Points 55 (5d8+15)</p><p>AC 19 [10, +4 armor, +2 shield, +2 dex, +1 size], Touch 13, Flat 17</p><p>Init +2</p><p>BAB +3, Grap -1</p><p>Speed 20 (base 20, load 21.125/24.75, light)</p><p>Fort +7 [+4 base, +3 Con]</p><p>Refl +3 [+1 base, +2 Dex]</p><p>Will +8 [+4 base, +4 Wis]</p><p></p><p> Rimefire Masterwork Cudgel +5 melee (1d4 + 2 cold, 20/x2, bludgeoning)</p><p>Blueice Scimitar +4 melee (1d4 + 1 + 1 cold, 18-20/x2, slashing)</p><p>Masterwork Longspear +5 melee (1d6 + 1 cold, 20/x3, piercing)</p><p>Masterwork Sling +7 ranged (1d3, 20/x2, 50 ft., bludgeoning)</p><p></p><p>Small fey, 2'4" tall, 22 wt, 148 yrs old</p><p>Navy hair, Gold eyes, white-blue skin</p><p></p><p> Speaks common, sylvan, and ancient dwarven</p><p></p><p> Skills (35 skill points)</p><p>+10 Concentration [7 ranks, +3 Con]</p><p>+10 Knowledge (nature) [7 ranks, +1 Int, +2 Race]</p><p>+11 Survival [7 ranks, +4 Wis]</p><p>+7 Swim [7 ranks, +0 Str]</p><p>+11 Listen [7 ranks, +4 Wis]</p><p></p><p> Feats</p><p>-Mark of Hleid (level 1)</p><p>-Snowrunner (level 3)</p><p></p><p> Uldra Traits</p><p>-Small</p><p>-Darkvision 120 feet</p><p>-Low-light vision</p><p>-Nature Scholar (+2 to Knowledge (Nature))</p><p>-Cold Resistance 5</p><p>-Frosty Touch (1 cold damage)</p><p>-Spell-like Abilities: 3/day - ray of frost, 1/day speak with animals, touch of fatigue (DC 14)</p><p></p><p>Druid Abilities</p><p>-Animal Companion (Snow Leopard)</p><p>-Nature Sense</p><p>-Wild Empathy</p><p>-Woodland Stride</p><p>-Trackless Step</p><p>-Resist Nature's Lure</p><p>-Wild Shape 1/day</p><p></p><p> Spells Prepared</p><p>0th- Create Water, Detect Magic, Flare, Detect Poison, Cure Minor Wounds</p><p>1st- Shillelagh, Entangle, Produce Flame, Obscuring Mist</p><p>2nd- Flaming Sphere, Blood Snow, Summon Swarm</p><p>3rd- Call Lightning, Conjure Ice Beast III</p><p></p><p></p><p> <strong>Like Snow Falling</strong></p><p>Snow Leopard Animal Companion</p><p></p><p> Blue-ice Chain Shirt (worn, 6.25wt, 850gp)</p><p>Blue-ice Heavy Shield (worn, 3.75wt, 770gp)</p><p>Explorer's Outfit (worn, 2wt, -gp)</p><p></p><p></p><p> Rimefire Masterwork Cudgel (belt left, 2wt, 1050gp)</p><p>Blueice Scimitar (belt right, 2wt, 515gp)</p><p>Masterwork Sling (belt right, -wt, 300gp)</p><p>Belt Pouch (belt front, .125wt, 1gp)</p><p>Sling Bullets (5) (belt pouch, 2.5wt, 1sp)</p><p></p><p></p><p> Masterwork Longspear (left shoulder, 4.5wt, 305gp)</p><p>Heward's Handy Haversack (center back, .5wt, 2000gp)</p><p>Wand of Cure Light Wounds (haversack, 1oz, 750gp)</p><p></p><p></p><p> Pearls of Power (3) (neck, -wt, 3000gp)</p><p></p><p></p><p> 2 Waterskins- water (haversack, 2wt, 2gp)</p><p>Flint & Steel (haversack, -wt,1gp)</p><p>Trail Rations- 12 days (haversack, 3wt, 6gp)</p><p>Skis and Poles (haversack, 3wt, 15gp)</p><p>Ice Chalk (5) (haversack, -wt, 100gp)</p><p>Meltpowder (10 doses) (haversack, 20wt, 250gp)</p><p>Sling Bullets (50) (haversack, 25wt, 10gp)</p><p></p><p></p><p> Coins- 68gp, 9sp, 0cp (haversack, ??wt)</p><p>Gems- Moonstone 50gp</p><p></p><p></p><p> Personality: Floe is a creature of silent warmth in the brazen winds of the north. Her forte is listening: to the winds, ice, animals, tribes, dwarves. Many take her girlish features as a literal translation upon her personality, however few who spend much time with her consider her anything less but experienced in the ways of the frozen peaks and windswept tundras. A child’s playfulness and justice mark her deeds. Her dedications are unhurried and reflective. Spirited like a snowball fight amongst friends.</p><p></p><p></p><p> Appearance: Slender navy braids adorned with rimefire beads fall past a face unblemished by time. Girlish features. Golden eyes stark against an arctic blue tone of skin. A mother pearl strung amongst many stands out on her neck. Dark brown and simply cut with a V, her shirt dips between petite breasts covered by the shimmer of blue-ice chainlinks, long sleeves of lighter brown cover her arms. A thick white leather belt hold tight a pair of belled leather pants cuffed with fur over which falls a suede skirt to just above the knee. Hidden beneath the bells of the pants rise a pair of calf-high moccasins. A rimefire cudgel, its head carved like a dragons claw clenching an orb, swings from a loop at her left hip. Two bone shafts juts over her left shoulder, the two halves of a longspear carved from whalebone. A circular shield of semi-translucent blue-ice is affixed over a small many-pocketed haversack which sits snug between her shoulder blades.</p><p></p><p></p><p> Background: Born to the Eran Runningice, one of the renowned scouts amongst her people, Floe was born on the run, most likely in almost literal fashion. Never staying in one place for very long, she learned to run before she learned to walk and how to forecast the weather before being able to dress herself. Without a moment to pause, years tumbled by and they traveled amongst the various groups of frost elves, uldra families and glacier dwarves providing information. Lasting many years, Eran and Floe grew to be close friends beyond even their familial tie. Yet as information ran, so did the world, and soon word of the ice dragon in World’s End caught Eran’s ear and tugged at her heart. The adventurer in her mother had never ceased, only paused for a time, and soon she decided it was time for her to see this ice dragon. Leaving only her necklace, she ran like all those many times into the darkness, to World’s End to confront the terror of the deepest reaches of cold.</p><p></p><p></p><p> That was a year ago.</p><p></p><p></p><p> When the dwarves spilled out of World’s End four months later Floe secured the ties between her people and the glacier dwarves, hoping that they brought word of Runningice, but none could remember the swift uldra, fleeting in memory as she was on the ice. However, her heart forever young, she quickly befriended one of the dwarves, his name was Thugrun, and he came to have a warm place in her heart, not so unlike a father or a brother, but sometimes deeper. He talked of the legends of the Wandering Ones, dwarves who had left the World’s End to explore the far reaches of the world. But mostly about the problems of his people, this chafed at her mind, but soon she had a solution. If he sought out the Wandering Ones, perhaps they would help with the solution to the problems of his people.</p><p></p><p></p><p> He left, a tender spot, on a rimefire raft, two months ago. She became the runner, the swift-footed bearer of news, her mind fleeting like Runningice, but with a shine that spread warmth. This warmth took her, giving her a connection to the ice that even Eran had not mustered, an ear to the world. News came, and she was there, a craft had been spotted, perhaps it was Thugrun returned. Perhaps...</p></blockquote><p></p>
[QUOTE="Ferrix, post: 1929915, member: 6115"] [b]Floe Glitterice - Uldra Druid 4[/b] [b]Floe Glitterice[/b] Female Uldra Druid 5 Experience: 10000/15000 (3000 spent to reduce LA) Neutral Str 10 -- (4 Pts, -2 Race) Dex 14 +2 (6 Pts) Con 16 +3 (6 Pts, +2 Race) Int 12 +2 (4 Pts) Wis 18 +4 (10 Pts, +2 Race) Cha 10 -- (2 Pts) Hit Points 55 (5d8+15) AC 19 [10, +4 armor, +2 shield, +2 dex, +1 size], Touch 13, Flat 17 Init +2 BAB +3, Grap -1 Speed 20 (base 20, load 21.125/24.75, light) Fort +7 [+4 base, +3 Con] Refl +3 [+1 base, +2 Dex] Will +8 [+4 base, +4 Wis] Rimefire Masterwork Cudgel +5 melee (1d4 + 2 cold, 20/x2, bludgeoning) Blueice Scimitar +4 melee (1d4 + 1 + 1 cold, 18-20/x2, slashing) Masterwork Longspear +5 melee (1d6 + 1 cold, 20/x3, piercing) Masterwork Sling +7 ranged (1d3, 20/x2, 50 ft., bludgeoning) Small fey, 2'4" tall, 22 wt, 148 yrs old Navy hair, Gold eyes, white-blue skin Speaks common, sylvan, and ancient dwarven Skills (35 skill points) +10 Concentration [7 ranks, +3 Con] +10 Knowledge (nature) [7 ranks, +1 Int, +2 Race] +11 Survival [7 ranks, +4 Wis] +7 Swim [7 ranks, +0 Str] +11 Listen [7 ranks, +4 Wis] Feats -Mark of Hleid (level 1) -Snowrunner (level 3) Uldra Traits -Small -Darkvision 120 feet -Low-light vision -Nature Scholar (+2 to Knowledge (Nature)) -Cold Resistance 5 -Frosty Touch (1 cold damage) -Spell-like Abilities: 3/day - ray of frost, 1/day speak with animals, touch of fatigue (DC 14) Druid Abilities -Animal Companion (Snow Leopard) -Nature Sense -Wild Empathy -Woodland Stride -Trackless Step -Resist Nature's Lure -Wild Shape 1/day Spells Prepared 0th- Create Water, Detect Magic, Flare, Detect Poison, Cure Minor Wounds 1st- Shillelagh, Entangle, Produce Flame, Obscuring Mist 2nd- Flaming Sphere, Blood Snow, Summon Swarm 3rd- Call Lightning, Conjure Ice Beast III [b]Like Snow Falling[/b] Snow Leopard Animal Companion Blue-ice Chain Shirt (worn, 6.25wt, 850gp) Blue-ice Heavy Shield (worn, 3.75wt, 770gp) Explorer's Outfit (worn, 2wt, -gp) Rimefire Masterwork Cudgel (belt left, 2wt, 1050gp) Blueice Scimitar (belt right, 2wt, 515gp) Masterwork Sling (belt right, -wt, 300gp) Belt Pouch (belt front, .125wt, 1gp) Sling Bullets (5) (belt pouch, 2.5wt, 1sp) Masterwork Longspear (left shoulder, 4.5wt, 305gp) Heward's Handy Haversack (center back, .5wt, 2000gp) Wand of Cure Light Wounds (haversack, 1oz, 750gp) Pearls of Power (3) (neck, -wt, 3000gp) 2 Waterskins- water (haversack, 2wt, 2gp) Flint & Steel (haversack, -wt,1gp) Trail Rations- 12 days (haversack, 3wt, 6gp) Skis and Poles (haversack, 3wt, 15gp) Ice Chalk (5) (haversack, -wt, 100gp) Meltpowder (10 doses) (haversack, 20wt, 250gp) Sling Bullets (50) (haversack, 25wt, 10gp) Coins- 68gp, 9sp, 0cp (haversack, ??wt) Gems- Moonstone 50gp Personality: Floe is a creature of silent warmth in the brazen winds of the north. Her forte is listening: to the winds, ice, animals, tribes, dwarves. Many take her girlish features as a literal translation upon her personality, however few who spend much time with her consider her anything less but experienced in the ways of the frozen peaks and windswept tundras. A child’s playfulness and justice mark her deeds. Her dedications are unhurried and reflective. Spirited like a snowball fight amongst friends. Appearance: Slender navy braids adorned with rimefire beads fall past a face unblemished by time. Girlish features. Golden eyes stark against an arctic blue tone of skin. A mother pearl strung amongst many stands out on her neck. Dark brown and simply cut with a V, her shirt dips between petite breasts covered by the shimmer of blue-ice chainlinks, long sleeves of lighter brown cover her arms. A thick white leather belt hold tight a pair of belled leather pants cuffed with fur over which falls a suede skirt to just above the knee. Hidden beneath the bells of the pants rise a pair of calf-high moccasins. A rimefire cudgel, its head carved like a dragons claw clenching an orb, swings from a loop at her left hip. Two bone shafts juts over her left shoulder, the two halves of a longspear carved from whalebone. A circular shield of semi-translucent blue-ice is affixed over a small many-pocketed haversack which sits snug between her shoulder blades. Background: Born to the Eran Runningice, one of the renowned scouts amongst her people, Floe was born on the run, most likely in almost literal fashion. Never staying in one place for very long, she learned to run before she learned to walk and how to forecast the weather before being able to dress herself. Without a moment to pause, years tumbled by and they traveled amongst the various groups of frost elves, uldra families and glacier dwarves providing information. Lasting many years, Eran and Floe grew to be close friends beyond even their familial tie. Yet as information ran, so did the world, and soon word of the ice dragon in World’s End caught Eran’s ear and tugged at her heart. The adventurer in her mother had never ceased, only paused for a time, and soon she decided it was time for her to see this ice dragon. Leaving only her necklace, she ran like all those many times into the darkness, to World’s End to confront the terror of the deepest reaches of cold. That was a year ago. When the dwarves spilled out of World’s End four months later Floe secured the ties between her people and the glacier dwarves, hoping that they brought word of Runningice, but none could remember the swift uldra, fleeting in memory as she was on the ice. However, her heart forever young, she quickly befriended one of the dwarves, his name was Thugrun, and he came to have a warm place in her heart, not so unlike a father or a brother, but sometimes deeper. He talked of the legends of the Wandering Ones, dwarves who had left the World’s End to explore the far reaches of the world. But mostly about the problems of his people, this chafed at her mind, but soon she had a solution. If he sought out the Wandering Ones, perhaps they would help with the solution to the problems of his people. He left, a tender spot, on a rimefire raft, two months ago. She became the runner, the swift-footed bearer of news, her mind fleeting like Runningice, but with a shine that spread warmth. This warmth took her, giving her a connection to the ice that even Eran had not mustered, an ear to the world. News came, and she was there, a craft had been spotted, perhaps it was Thugrun returned. Perhaps... [/QUOTE]
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