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Beneath the Ice! - Characters
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<blockquote data-quote="RillianPA" data-source="post: 2040277" data-attributes="member: 12309"><p>[CODE]Name: Lord Balthazar d'Orien y ir'Lain</p><p>Class: Warlock 3, Rogue 2</p><p>Race: Human</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: Neutral Good</p><p>Deity: </p><p></p><p>Str: 10 +0 ( 2p.) Level: 5 XP: 12,500</p><p>Dex: 16 +3 (10p.) BAB: +3 HP: 30 (5d6)</p><p>Con: 10 +0 ( 2p.) Grapple: +3 Dmg Red: 1/Cold Iron</p><p>Int: 14 +2 ( 6p.) Speed: 30' Spell Res: --</p><p>Wis: 10 +0 ( 2p.) Init: +3 Spell Save: --</p><p>Cha: 17 +3 (10p.) ACP: -- Spell Fail: --</p><p> Action Points: 7</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +5 +0 +3 +0 +0 +0 18</p><p>Touch: 13 Flatfooted: 15</p><p></p><p> Base Mod Misc Total</p><p>Fort: 1 +0 +1</p><p>Ref: 4 +3 +7</p><p>Will: 3 +0 +3</p><p></p><p>Weapon Attack Damage Critical Range</p><p>Eldritch Blast +6 2d6 20/x2 60ft</p><p> +1 toHit and Damage at 30feet </p><p>MW Light Byeshk Mace +7 1d6+1 20/x2</p><p></p><p>Languages:Common, Elven, Draconic</p><p></p><p>Abilities: Evasion, Sneak attack +1d6, Trapfinding, DR 1/Cold Iron, Detect Magic (Sp) at will</p><p></p><p>Invocations:</p><p> Eldritch Blast 2d6 (range 60ft, no save)</p><p> Least- </p><p> Spiderwalk - Spiderclimb + Immune to webs</p><p> See the Unseen - See Invisibility and darkvision</p><p></p><p>Feats: Point Blank Shot, Precise Shot, Weapon Finesse</p><p>Weapon Profs: Simple, Rogue</p><p>Armor Profs: Light</p><p></p><p>Skill Points: 70 Max Ranks: 8 / 4</p><p>Skills Ranks Mod Misc Total</p><p>Balance Dex 5 +3 +2 +10</p><p>Bluff Cha 4 +3 +7</p><p>Concentration Con 7 +0 +7</p><p>Decipher Script Int 5 +2 +7</p><p>Diplomacy Cha 4 +3 +7 </p><p>Hide Dex 4 +3 +7</p><p>Jump Str 5 +0 +2 +7</p><p>Listen Wis 4 +0 +4</p><p>Move Silently Dex 4 +3 +7</p><p>Sense Motive Wis 4 +0 +4 </p><p>Spellcraft Int 6 +2 +8</p><p>Spot Wis 4 +0 +4 </p><p>Tumble Dex 6 +3 +2 +11</p><p>Use Mag. Dev Cha 8 +3 +11 (+4 with scrolls)</p><p></p><p></p><p>Equipment: Cost Weight</p><p>MW Bysehk Light Mace 1805gp 6lb</p><p>Mithral Chain Shirt+1 2100gp 12.5lb</p><p>Wand CLW 750gp - 50 charges</p><p>Dagger 2gp 1lb</p><p>Flint and Steel 1gp -</p><p>Noble's Outfit</p><p> w/Glamerweave 175gp 5lb</p><p>Signet Booch 75gp</p><p>ID papers with portrait</p><p>Traveling Papers</p><p>Scrolls:</p><p> Web (x3) 450gp</p><p> Cats Grace (x4) 600gp</p><p>Potions:</p><p> Shield, Faith +2 (x3) 150gp</p><p> CLW (x2) 100gp</p><p> Repair Light (x3) 150gp</p><p>Hewards Handy Haversack 2000gp 5lb</p><p> 10 candles 5cp -</p><p> Case, map or scroll 1gp .5lb</p><p> Chalk, 1pc 1cp -</p><p> Fishhook 1sp -</p><p> Grappling Hook 1gp 4lb</p><p> Rope, silk 50ft 10gp 5lb</p><p> Hammer 5sp 2lb</p><p> Ink, 1oz 8gp -</p><p> Inkpen 1sp -</p><p> Mirror, Small Steel 10gp .5lb</p><p> Oil, 2x 1pint flask 2sp 2lb</p><p> Oil, 2x 1pint skin 2sp 2lb</p><p> Paper, 5x sheets 2gp -</p><p> Piton x 8 8sp 4lb</p><p> Pouch, belt 1gp .5lb</p><p> Sack x 3 3sp 1.5lb</p><p> Sealing Wax 1gp 1lb</p><p> Sewing Needle 5sp -</p><p> Soap 5sp 1lb</p><p> 5 empty vials 5gp .5lb</p><p> Waterskin 1gp 4lb</p><p> Whetstone 2cp 1lb</p><p>Total Weight:29.5lb Money: 38gp 04sp 04cp</p><p>Backpack weight: 5lb</p><p>Carried weight: 24.5lb</p><p></p><p>With Jenkins:</p><p>Noble's Outfit (x2)</p><p> w/Glamerweave 350gp 10lb</p><p>Bedroll 1sp 5lb</p><p>Rations, trail(x5) 25sp 5lb</p><p> Days Used:</p><p>Lantern, Bullseye 12gp 3lb</p><p></p><p></p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 33 66 100 200 500</p><p></p><p>Age: 20</p><p>Height: 6'0"</p><p>Weight: 190lb</p><p>Eyes: Green</p><p>Hair: Black</p><p>Skin: White[/CODE]</p><p></p><p>Background:</p><p>Lord Balthazar d'Orien y ir'Lain is the son of a union between noble house and dragonmark house. His father, Darius d'Orien, is the younger brother of Agatha d'Orien, a leader of House Orien, and administrator of the House Orien enclave in Passage. His mother, Lady Evelyn ir'Lain is the only child of (title?) Lord Bentir ir'Lain, of Aundair. While Balthazar (usually just called Ori by his friends) believes that his parents married for love, his mother's dowry included significant mineral rights. Aunt Agatha has no children, and considers Balthazar her primary heir. Because of this, she keeps track of him, and frequently sends him audible messages which are focused on his personal House Insignia (a non magical brooch, she uses it because of familiarity and uniqueness). His younger sister, Amelia d'Orien y ir'Lain, is far more interested (and capable) in business, and should Balthazar eventually inherit, he will certainly hand the family interests over to her.</p><p></p><p>Born to wealth and priviledge, Balthazar has had the finest tutors, armsmasters and spellmasters. He was an exceptional student, with a flair for the lighter weapons, and able to handle magic instintively. While his teachers in magic and combat raved, his other tutors tore their hair out. Politics, religion, language, business, all poured in one ear, and out the other. In fact, Balthazar has taken no interest in the political or business affairs of the family, and has instead focused his attention on exploration, and seeking lost cultures, peoples, and civilizations. While he has had some small success, his lack of motivation has kept him from any great finds...especially since he avoids jungles with their mud and insects. Recently however, his fairly distant cousin, Marcus d'Poulet has had a couple of very significant finds, and gained great recognition. This motivated Balthazar to step up his involvement in the Wayfairer's guild.</p><p></p><p>When Lord Boroman, head of the Wayfairer's Guild came to Balthazar asking for help, it was the perfect opportunity. Lord Boroman had spent nearly his entire fortune on his ship, it had been stolen (by the paladin he hired to guard it, no less!), and he suspected a plot is afoot to interfere with Quentin Voddlegrok's expedition. He wanted to try and contact the explorers, but the ship that was stolen was the only ship that could have possibly caught up with them. Lord Boroman came to Balthazar asking only for a loan, but not only was it a chance to help out Balthazar's friend Quentin Voddlegrok, but also an opportunity to explore a find more significant than any of his cousin's work. Balthazar agreed to help Boroman contact the explorers--but insisted that he be the one to do it. He arranged to contact the most powerful woman in Stormhome, Esravash d'Lyrandar, and between his charm and huge sacks of money, managed to convince the Lyrandar family to hire a teleporter to send him to the Frostfell. They were able to use the friendship between Balthazar and Quentin Voddlegrok to teleport to target the teleport. Esravash also entrusted Balthazar with the Horn of Lyrandar and insisted that he bring it to her beloved cousin, Karthak d'Lyrandar.</p><p></p><p>Balthazar always travels with his gentleman's gentleman, an early model Warforged named Jenkins. Jenkins is a very early model, and kind of old, so he's a bit creaky and clanky, not much use in a fight. But he is always very calm and collected--nothing ever fazes him. No matter what you might ask of him, he always just says, "Very good, sir", and does his best. Jenkins has a warforged component of Prestidigitation, which allows him to use the cantrip up to 5 times per day.</p><p></p><p>Personality:</p><p>Balthazar is what might be refered to as a "gentleman explorer", a poncy, effete, dilletante (imagine certain English explorers of the early 1800s). He rarely does anything for himself, if someone else will do it (or can be paid to do it). For all of that, he is still quite competent, quite likeable, and someday, he might make a reasonable Quartermain.</p><p></p><p>Description:</p><p>At first glance, Balthazar appears to be dressed for an evening at the Opera or some other relatively formal expensive affair. Closer examination reveals that his outfits (and be sure that he has many that change frequently, and are the primary contents of Jenkins large pack), while made of the finest materials and in the latest designs, are sturdily reinforced, and made to stand up to heavy use. He wears his black hair long, and allows it its natural curl. He is relatively tall, and pale, clean shaven, and quite good looking.</p></blockquote><p></p>
[QUOTE="RillianPA, post: 2040277, member: 12309"] [CODE]Name: Lord Balthazar d'Orien y ir'Lain Class: Warlock 3, Rogue 2 Race: Human Size: Medium Gender: Male Alignment: Neutral Good Deity: Str: 10 +0 ( 2p.) Level: 5 XP: 12,500 Dex: 16 +3 (10p.) BAB: +3 HP: 30 (5d6) Con: 10 +0 ( 2p.) Grapple: +3 Dmg Red: 1/Cold Iron Int: 14 +2 ( 6p.) Speed: 30' Spell Res: -- Wis: 10 +0 ( 2p.) Init: +3 Spell Save: -- Cha: 17 +3 (10p.) ACP: -- Spell Fail: -- Action Points: 7 Base Armor Shld Dex Size Nat Misc Total Armor: 10 +5 +0 +3 +0 +0 +0 18 Touch: 13 Flatfooted: 15 Base Mod Misc Total Fort: 1 +0 +1 Ref: 4 +3 +7 Will: 3 +0 +3 Weapon Attack Damage Critical Range Eldritch Blast +6 2d6 20/x2 60ft +1 toHit and Damage at 30feet MW Light Byeshk Mace +7 1d6+1 20/x2 Languages:Common, Elven, Draconic Abilities: Evasion, Sneak attack +1d6, Trapfinding, DR 1/Cold Iron, Detect Magic (Sp) at will Invocations: Eldritch Blast 2d6 (range 60ft, no save) Least- Spiderwalk - Spiderclimb + Immune to webs See the Unseen - See Invisibility and darkvision Feats: Point Blank Shot, Precise Shot, Weapon Finesse Weapon Profs: Simple, Rogue Armor Profs: Light Skill Points: 70 Max Ranks: 8 / 4 Skills Ranks Mod Misc Total Balance Dex 5 +3 +2 +10 Bluff Cha 4 +3 +7 Concentration Con 7 +0 +7 Decipher Script Int 5 +2 +7 Diplomacy Cha 4 +3 +7 Hide Dex 4 +3 +7 Jump Str 5 +0 +2 +7 Listen Wis 4 +0 +4 Move Silently Dex 4 +3 +7 Sense Motive Wis 4 +0 +4 Spellcraft Int 6 +2 +8 Spot Wis 4 +0 +4 Tumble Dex 6 +3 +2 +11 Use Mag. Dev Cha 8 +3 +11 (+4 with scrolls) Equipment: Cost Weight MW Bysehk Light Mace 1805gp 6lb Mithral Chain Shirt+1 2100gp 12.5lb Wand CLW 750gp - 50 charges Dagger 2gp 1lb Flint and Steel 1gp - Noble's Outfit w/Glamerweave 175gp 5lb Signet Booch 75gp ID papers with portrait Traveling Papers Scrolls: Web (x3) 450gp Cats Grace (x4) 600gp Potions: Shield, Faith +2 (x3) 150gp CLW (x2) 100gp Repair Light (x3) 150gp Hewards Handy Haversack 2000gp 5lb 10 candles 5cp - Case, map or scroll 1gp .5lb Chalk, 1pc 1cp - Fishhook 1sp - Grappling Hook 1gp 4lb Rope, silk 50ft 10gp 5lb Hammer 5sp 2lb Ink, 1oz 8gp - Inkpen 1sp - Mirror, Small Steel 10gp .5lb Oil, 2x 1pint flask 2sp 2lb Oil, 2x 1pint skin 2sp 2lb Paper, 5x sheets 2gp - Piton x 8 8sp 4lb Pouch, belt 1gp .5lb Sack x 3 3sp 1.5lb Sealing Wax 1gp 1lb Sewing Needle 5sp - Soap 5sp 1lb 5 empty vials 5gp .5lb Waterskin 1gp 4lb Whetstone 2cp 1lb Total Weight:29.5lb Money: 38gp 04sp 04cp Backpack weight: 5lb Carried weight: 24.5lb With Jenkins: Noble's Outfit (x2) w/Glamerweave 350gp 10lb Bedroll 1sp 5lb Rations, trail(x5) 25sp 5lb Days Used: Lantern, Bullseye 12gp 3lb Lgt Med Hvy Lift Push Max Weight: 33 66 100 200 500 Age: 20 Height: 6'0" Weight: 190lb Eyes: Green Hair: Black Skin: White[/CODE] Background: Lord Balthazar d'Orien y ir'Lain is the son of a union between noble house and dragonmark house. His father, Darius d'Orien, is the younger brother of Agatha d'Orien, a leader of House Orien, and administrator of the House Orien enclave in Passage. His mother, Lady Evelyn ir'Lain is the only child of (title?) Lord Bentir ir'Lain, of Aundair. While Balthazar (usually just called Ori by his friends) believes that his parents married for love, his mother's dowry included significant mineral rights. Aunt Agatha has no children, and considers Balthazar her primary heir. Because of this, she keeps track of him, and frequently sends him audible messages which are focused on his personal House Insignia (a non magical brooch, she uses it because of familiarity and uniqueness). His younger sister, Amelia d'Orien y ir'Lain, is far more interested (and capable) in business, and should Balthazar eventually inherit, he will certainly hand the family interests over to her. Born to wealth and priviledge, Balthazar has had the finest tutors, armsmasters and spellmasters. He was an exceptional student, with a flair for the lighter weapons, and able to handle magic instintively. While his teachers in magic and combat raved, his other tutors tore their hair out. Politics, religion, language, business, all poured in one ear, and out the other. In fact, Balthazar has taken no interest in the political or business affairs of the family, and has instead focused his attention on exploration, and seeking lost cultures, peoples, and civilizations. While he has had some small success, his lack of motivation has kept him from any great finds...especially since he avoids jungles with their mud and insects. Recently however, his fairly distant cousin, Marcus d'Poulet has had a couple of very significant finds, and gained great recognition. This motivated Balthazar to step up his involvement in the Wayfairer's guild. When Lord Boroman, head of the Wayfairer's Guild came to Balthazar asking for help, it was the perfect opportunity. Lord Boroman had spent nearly his entire fortune on his ship, it had been stolen (by the paladin he hired to guard it, no less!), and he suspected a plot is afoot to interfere with Quentin Voddlegrok's expedition. He wanted to try and contact the explorers, but the ship that was stolen was the only ship that could have possibly caught up with them. Lord Boroman came to Balthazar asking only for a loan, but not only was it a chance to help out Balthazar's friend Quentin Voddlegrok, but also an opportunity to explore a find more significant than any of his cousin's work. Balthazar agreed to help Boroman contact the explorers--but insisted that he be the one to do it. He arranged to contact the most powerful woman in Stormhome, Esravash d'Lyrandar, and between his charm and huge sacks of money, managed to convince the Lyrandar family to hire a teleporter to send him to the Frostfell. They were able to use the friendship between Balthazar and Quentin Voddlegrok to teleport to target the teleport. Esravash also entrusted Balthazar with the Horn of Lyrandar and insisted that he bring it to her beloved cousin, Karthak d'Lyrandar. Balthazar always travels with his gentleman's gentleman, an early model Warforged named Jenkins. Jenkins is a very early model, and kind of old, so he's a bit creaky and clanky, not much use in a fight. But he is always very calm and collected--nothing ever fazes him. No matter what you might ask of him, he always just says, "Very good, sir", and does his best. Jenkins has a warforged component of Prestidigitation, which allows him to use the cantrip up to 5 times per day. Personality: Balthazar is what might be refered to as a "gentleman explorer", a poncy, effete, dilletante (imagine certain English explorers of the early 1800s). He rarely does anything for himself, if someone else will do it (or can be paid to do it). For all of that, he is still quite competent, quite likeable, and someday, he might make a reasonable Quartermain. Description: At first glance, Balthazar appears to be dressed for an evening at the Opera or some other relatively formal expensive affair. Closer examination reveals that his outfits (and be sure that he has many that change frequently, and are the primary contents of Jenkins large pack), while made of the finest materials and in the latest designs, are sturdily reinforced, and made to stand up to heavy use. He wears his black hair long, and allows it its natural curl. He is relatively tall, and pale, clean shaven, and quite good looking. [/QUOTE]
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