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Beneath the Ice! Eberron Dungeon Crawl {Full}
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<blockquote data-quote="nonamazing" data-source="post: 1913775" data-attributes="member: 12118"><p>Well, somebody's got to stay on the boat--there's a lot of shipjackers out there just waitin' for the chance to take your ride (and <em>The Whale's Carcass</em>--the ship you'll be sailing in--is one pimped-out boat). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>Very well then, the last spot is yours, good sir. And that seems like a solid character concept.</p><p></p><p>I just realized that the 'ACP' on Krug and Speed-Stick's character sheets must stand for 'Armor Check Penalty' and not 'ACtion Points', as I had assumed. I feel kind of dumb for not having realized that earlier.</p><p></p><p>Speed-Stick, I have looked over Karthak, and he seems like a well-rounded character. Only one thing: Shouldn't he have a -1 to his Will save due to his Wisdom?</p><p></p><p>After looking over the character sheet, these are my first impressions: Karthak seems like an absent-minded genius, a magic-using Einstein, someone who is incredibly brilliant, but who doesn't pay much attention to the world around him. His family would probably consider him very valuable due to his intelligence and natural talent. However, they might have a hard time getting him to pay attention to anything other than his magical research.</p><p></p><p>Here's a couple of questions for you to chew over as you put the finishing touches on Karthak: what sort of Familiar would Karthak have summoned, if any? He seems rather non-physical--why has he worked so hard to become an expert climber? Does he just enjoy mountain climbing as a hobby, or is there more to it than that? Is is especially important for him to appear neat and clean, or does he do so only because it is efficient?</p><p></p><p>Oh, and one final note! The dragonmarked houses usually put a d' in front of their House names, like so: d'Lyrandar. This is probably an optional thing, but I thought maybe you'd like it.</p></blockquote><p></p>
[QUOTE="nonamazing, post: 1913775, member: 12118"] Well, somebody's got to stay on the boat--there's a lot of shipjackers out there just waitin' for the chance to take your ride (and [I]The Whale's Carcass[/I]--the ship you'll be sailing in--is one pimped-out boat). :) Very well then, the last spot is yours, good sir. And that seems like a solid character concept. I just realized that the 'ACP' on Krug and Speed-Stick's character sheets must stand for 'Armor Check Penalty' and not 'ACtion Points', as I had assumed. I feel kind of dumb for not having realized that earlier. Speed-Stick, I have looked over Karthak, and he seems like a well-rounded character. Only one thing: Shouldn't he have a -1 to his Will save due to his Wisdom? After looking over the character sheet, these are my first impressions: Karthak seems like an absent-minded genius, a magic-using Einstein, someone who is incredibly brilliant, but who doesn't pay much attention to the world around him. His family would probably consider him very valuable due to his intelligence and natural talent. However, they might have a hard time getting him to pay attention to anything other than his magical research. Here's a couple of questions for you to chew over as you put the finishing touches on Karthak: what sort of Familiar would Karthak have summoned, if any? He seems rather non-physical--why has he worked so hard to become an expert climber? Does he just enjoy mountain climbing as a hobby, or is there more to it than that? Is is especially important for him to appear neat and clean, or does he do so only because it is efficient? Oh, and one final note! The dragonmarked houses usually put a d' in front of their House names, like so: d'Lyrandar. This is probably an optional thing, but I thought maybe you'd like it. [/QUOTE]
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