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<blockquote data-quote="nonamazing" data-source="post: 2036906" data-attributes="member: 12118"><p>RillianPA - Hello! Well, since you've certainly shown some initiative, I don't see any reason not to add you to the game. Go ahead and put together a character. The new PCs will be introduced into the story fairly soon. You have the option of making either a native of the Frostfell (frost elf, glacier dwarf, or uldra) or a backup explorer who has been waiting on the ship this whole time (or you might have been one of the ship's crew, who suddenly sees a chance to try something new, or possibly one of the earlier captured soldiers who makes a decision to switch sides).</p><p></p><p>At this point, feel free to be as wide open as you'd like with your concept--go for whatever seems interesting to you. Between the two of us, we'll work it into the story.</p><p></p><p>adamantineangel - As I had envisioned it, the 'positive energy reversal' flaw would not make Rigel undead. It's only effects would be that 1) <em>cure</em> spells do damage to her, 2) <em>inflict</em> spells heal her, and 3) the channelling of positive energy (ie, turn undead) can repel her. Due to her heritage, positive energy reacts in strange ways when she comes in contact with it, and negitive energy seems to be attracted to her. I didn't want to make it too severe--just wanted to balance out the other two flaws if we decided to make them 'during daylight hours only'. Rigel would still be able to rest normally, and be considered a mortal creature in all ways.</p><p></p><p>Of course, if you <em>want</em> to go the undead route, that's certainly an option. I'd have to take a look at this Necropolitan template--that's in <em>Liber Mortis</em>, right?</p></blockquote><p></p>
[QUOTE="nonamazing, post: 2036906, member: 12118"] RillianPA - Hello! Well, since you've certainly shown some initiative, I don't see any reason not to add you to the game. Go ahead and put together a character. The new PCs will be introduced into the story fairly soon. You have the option of making either a native of the Frostfell (frost elf, glacier dwarf, or uldra) or a backup explorer who has been waiting on the ship this whole time (or you might have been one of the ship's crew, who suddenly sees a chance to try something new, or possibly one of the earlier captured soldiers who makes a decision to switch sides). At this point, feel free to be as wide open as you'd like with your concept--go for whatever seems interesting to you. Between the two of us, we'll work it into the story. adamantineangel - As I had envisioned it, the 'positive energy reversal' flaw would not make Rigel undead. It's only effects would be that 1) [I]cure[/I] spells do damage to her, 2) [I]inflict[/I] spells heal her, and 3) the channelling of positive energy (ie, turn undead) can repel her. Due to her heritage, positive energy reacts in strange ways when she comes in contact with it, and negitive energy seems to be attracted to her. I didn't want to make it too severe--just wanted to balance out the other two flaws if we decided to make them 'during daylight hours only'. Rigel would still be able to rest normally, and be considered a mortal creature in all ways. Of course, if you [I]want[/I] to go the undead route, that's certainly an option. I'd have to take a look at this Necropolitan template--that's in [I]Liber Mortis[/I], right? [/QUOTE]
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