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<blockquote data-quote="nonamazing" data-source="post: 2039428" data-attributes="member: 12118"><p>That all looks fine to me, with two minor corrections. First of all, I do agree with Ferrix that being considered as half her Hit Dice for purposes of being turned/controlled is a little bit harsh (I know of at least one evil cleric in the story that would love to have the chance to control Rigel, if it were that easy). Secondly, I don't like the idea of her being actually <em>controlled</em> by evil clerics, as she is not a mindless undead. Let us say instead that as she is attracted to negative energy, successful control attempts work on her like a <em>charm person</em> spell. Thus, she can't be commanded to do anything suicidal. I wanted to cross that option off the list, because it would make it waay to easy for one of the story's villains to dispose of Rigel.</p><p></p><p>I do like the idea of having negative energy cure her by only half the amount (as per Warforged healing). After all, she is not truly undead, so the energy is not completely compatible with her system (and from a game balance standpoint, it makes sense, as negative energy can be used as both a weapon and as healing for Rigel. For example, a wand of <em>inflict light wounds</em> works double duty for her).</p><p></p><p></p><p></p><p>Looking over the various houses, I think that House Orien makes the most sense. They're the house that deals with travel, which would appear to fit your character concept. You could also be from House Tharashk, the house of Finding, but they're a little more uncouth--I don't think any of them would be marrying into any noble families.</p><p></p><p>The game started off in Aundair, and it makes sense that your character would be from there. A large portion of House Orien's lightning rail runs through Aundair, and during the last war, Orien probably sought to form alliances with Aundairian nobles in order to protect their property. No doubt some of these alliances would have been in the form of marriages. Looking for Aundairian noble families, I found Lain, Torn, and Kenthi. Any one of those would make for a suitable noble family for your character to be from. Of course, there are many, many rich noble families in Aundair, so there are all sorts of possible names (ie, you could just make up a name, it's okay).</p><p></p><p>Dragonmarked house members use an apostrophe-d (d') in front of their house names, like so: Karthak d'Lyrandar. Noble families use a title (usually Lord or Lady) and an apostrophe-ir (ir'), like so: Lord Boroman ir'Dayne. I believe that the Dragonmarked House name takes precedence, despite whether it came from the father or the mother's side. So your character's name would be something like this: Lord Balthazar d'Orien ir'Torn. Add salt and pepper to taste.</p><p></p><p></p><p></p><p>A snobby explorer's club is <em>exactly</em> what the Wayfarer's Guild is. Well, maybe not that snobby. They hire explorers and provide funds to various important expeditions. Lord Boroman is, in fact, the respected founder--maybe that's where he happened to know your character from?</p><p></p><p></p><p></p><p>That makes perfect sense. Jenkins has a <em>warforged component of prestidigitation</em>, which allows him to use the cantrip up to 5 times per day.</p></blockquote><p></p>
[QUOTE="nonamazing, post: 2039428, member: 12118"] That all looks fine to me, with two minor corrections. First of all, I do agree with Ferrix that being considered as half her Hit Dice for purposes of being turned/controlled is a little bit harsh (I know of at least one evil cleric in the story that would love to have the chance to control Rigel, if it were that easy). Secondly, I don't like the idea of her being actually [i]controlled[/i] by evil clerics, as she is not a mindless undead. Let us say instead that as she is attracted to negative energy, successful control attempts work on her like a [i]charm person[/i] spell. Thus, she can't be commanded to do anything suicidal. I wanted to cross that option off the list, because it would make it waay to easy for one of the story's villains to dispose of Rigel. I do like the idea of having negative energy cure her by only half the amount (as per Warforged healing). After all, she is not truly undead, so the energy is not completely compatible with her system (and from a game balance standpoint, it makes sense, as negative energy can be used as both a weapon and as healing for Rigel. For example, a wand of [i]inflict light wounds[/i] works double duty for her). Looking over the various houses, I think that House Orien makes the most sense. They're the house that deals with travel, which would appear to fit your character concept. You could also be from House Tharashk, the house of Finding, but they're a little more uncouth--I don't think any of them would be marrying into any noble families. The game started off in Aundair, and it makes sense that your character would be from there. A large portion of House Orien's lightning rail runs through Aundair, and during the last war, Orien probably sought to form alliances with Aundairian nobles in order to protect their property. No doubt some of these alliances would have been in the form of marriages. Looking for Aundairian noble families, I found Lain, Torn, and Kenthi. Any one of those would make for a suitable noble family for your character to be from. Of course, there are many, many rich noble families in Aundair, so there are all sorts of possible names (ie, you could just make up a name, it's okay). Dragonmarked house members use an apostrophe-d (d') in front of their house names, like so: Karthak d'Lyrandar. Noble families use a title (usually Lord or Lady) and an apostrophe-ir (ir'), like so: Lord Boroman ir'Dayne. I believe that the Dragonmarked House name takes precedence, despite whether it came from the father or the mother's side. So your character's name would be something like this: Lord Balthazar d'Orien ir'Torn. Add salt and pepper to taste. A snobby explorer's club is [i]exactly[/i] what the Wayfarer's Guild is. Well, maybe not that snobby. They hire explorers and provide funds to various important expeditions. Lord Boroman is, in fact, the respected founder--maybe that's where he happened to know your character from? That makes perfect sense. Jenkins has a [i]warforged component of prestidigitation[/i], which allows him to use the cantrip up to 5 times per day. [/QUOTE]
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