Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
BENEATH the LUNAR SPECULUM
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tom Cashel" data-source="post: 122656" data-attributes="member: 321"><p>Wolf the Toad croaks, "Cram it with walnuts, Battlemage," and hops through the portal of moonlight, vanishing.</p><p></p><p>(kidding about the vanishing part...only)</p><p></p><p>Van: The High Seneschal accompanies you out into the cavern where the others are fiddling with items of magic.</p><p></p><p>"These things are the gifts of Selune to those who would defend Aerunedar," pronounces the Seneschal. </p><p></p><p>"During the final battles, I and the priestesses, Olyis and Dannemuer, performed the ritual known as the Mystery of the Night. We called upon Selune to aid us. Her power coursed through the lens of the Speculum and into the temple nave...it manifested as <em>moonfire</em>, an opalescent, glowing, animate fluid mass that coursed from the altar to surround these items you hold.</p><p></p><p>"At the height of the ritual, the foul wizard Corpsecoil rained terrible magics of destruction upon the temple. The walls and ceiling fell, Olyis and Dannemuer were slain, but Selune's moonfire prevented the temple from being annihilated. Indeed, it prevented the foundations from shifting even an inch.</p><p></p><p>"Selune spoke to me. She told me to hide these items of power in the Darkcrypt...that I must wait for those who would challenge the Coil and break the Exile's Curse, those who would avenge Clan Darkfell and the moonmaidens of Selune. I believe that you are the very people who will do this.</p><p></p><p>"That, Bronn Spellforger, is a <em>moon scroll</em>. It will allow you to copy any spell you know onto it's surface. Then, the spell may be cast by anyone at all, as long as Selune's face is full upon the sky. Once this happens, the scroll becomes blank and may be used again in the same way.</p><p></p><p>"The wand was created by me...it will <em>cure light wounds</em> when touched to the recipient and the command word spoken: <em>varrathalus</em>. Sadly, it has been so long...I do not remember the amount of charges that are left.</p><p></p><p>"The mask is a <em>moonstone mask</em>, studded with the favored gems of the Goddess, and it grants sight and hearing to those who wear it [darkvision 60', +5 circumstance bonus to Spot and Listen checks].</p><p></p><p>"And these, Roman Gemlee, these are <em>moonmote arrows</em>. They fly twice as far, and inflict twice as much harm, as a mundane arrow.</p><p></p><p>"Saeita Nevi, the silver bracers you wear, engraved with the crescent moon and seven stars, are <em>moon bracers</em>. They grant the protection of unseen armor, and the ability to shift through space [+2 armor bonus, <em>dimension door</em> 1/day].</p><p></p><p>"This <em>mooncloak</em> will protect against assaults on your person by granting you heightened reflexes, fortitude and strength of will. In addition, the wearer may rise into the air and walk upon water [+2 resistance bonus to all saves, plus <em>levitate</em> and <em>water walk</em> 1/day, self only]."</p><p></p><p>Cara [Bardic Knowledge roll 22]: You know without being told, and relate to the others, that the disk is a Disk of Meerschaulk, and the etching on the surface represents that foul reptile god. It is used (somehow) to gain access to a Temple of the Serpent.</p><p></p><p>"The dust," continues the Seneschal, "is <em>dust of dryness</em>. A pinch of it will turn a cubic foot of water into a tiny pellet...when the pellet is broken the same amount of water is released. There are seven pinches in the bag.</p><p></p><p>"Finally, the jars hold what remained of the moonfire when all these items had been created: <em>moonfire salve</em>. It has many uses, but an entire jar must be expended on whichever you choose--when poured on an object, or rubbed on a creature's forehead, it acts as a targeted <em>dispel magic</em>. When rubbed on the feet, it allows the recipient to <em>fly</em>. When rubbed on the eyelids, it grants <em>darkvision</em>. When rubbed on the back of the hand, it allows the use of a <em>greater mage hand</em> spell. When eaten, it acts as <em>cure serious wounds</em>. [caster level 5 in all cases]</p><p></p><p>Van: when you put on Enthandas, you instinctively know its uses: <em>dispel magic, water breathing, water walk</em> 1/day, or 1/hour when moonlight shines on the wearer, plus <em>neutralize poison</em> if Shelmroun is also worn.</p><p></p><p>The Seneschal speaks again: "You hold the Gifts of Selune. You are Her Champions now. Before you were merely her servants, a Company of Wolves running beneath her light...now you stand at her side. </p><p></p><p>"May Selune, Mystra, and all the Gods you hold dear watch over you.</p><p></p><p>"A Seventh Trial remains before you shall be freed of this that you have begun. But you are welcome to rest here as long as you wish. You will be safe in this cavern..."</p><p></p><p>[NOTE: Just because you were holding something when its powers were described does NOT mean that it is now yours to keep (Stacie <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). I was just going from Bronn's post--you'll have to decide who gets what.]</p></blockquote><p></p>
[QUOTE="Tom Cashel, post: 122656, member: 321"] Wolf the Toad croaks, "Cram it with walnuts, Battlemage," and hops through the portal of moonlight, vanishing. (kidding about the vanishing part...only) Van: The High Seneschal accompanies you out into the cavern where the others are fiddling with items of magic. "These things are the gifts of Selune to those who would defend Aerunedar," pronounces the Seneschal. "During the final battles, I and the priestesses, Olyis and Dannemuer, performed the ritual known as the Mystery of the Night. We called upon Selune to aid us. Her power coursed through the lens of the Speculum and into the temple nave...it manifested as [i]moonfire[/i], an opalescent, glowing, animate fluid mass that coursed from the altar to surround these items you hold. "At the height of the ritual, the foul wizard Corpsecoil rained terrible magics of destruction upon the temple. The walls and ceiling fell, Olyis and Dannemuer were slain, but Selune's moonfire prevented the temple from being annihilated. Indeed, it prevented the foundations from shifting even an inch. "Selune spoke to me. She told me to hide these items of power in the Darkcrypt...that I must wait for those who would challenge the Coil and break the Exile's Curse, those who would avenge Clan Darkfell and the moonmaidens of Selune. I believe that you are the very people who will do this. "That, Bronn Spellforger, is a [i]moon scroll[/i]. It will allow you to copy any spell you know onto it's surface. Then, the spell may be cast by anyone at all, as long as Selune's face is full upon the sky. Once this happens, the scroll becomes blank and may be used again in the same way. "The wand was created by me...it will [i]cure light wounds[/i] when touched to the recipient and the command word spoken: [i]varrathalus[/i]. Sadly, it has been so long...I do not remember the amount of charges that are left. "The mask is a [i]moonstone mask[/i], studded with the favored gems of the Goddess, and it grants sight and hearing to those who wear it [darkvision 60', +5 circumstance bonus to Spot and Listen checks]. "And these, Roman Gemlee, these are [i]moonmote arrows[/i]. They fly twice as far, and inflict twice as much harm, as a mundane arrow. "Saeita Nevi, the silver bracers you wear, engraved with the crescent moon and seven stars, are [i]moon bracers[/i]. They grant the protection of unseen armor, and the ability to shift through space [+2 armor bonus, [i]dimension door[/i] 1/day]. "This [i]mooncloak[/i] will protect against assaults on your person by granting you heightened reflexes, fortitude and strength of will. In addition, the wearer may rise into the air and walk upon water [+2 resistance bonus to all saves, plus [i]levitate[/i] and [i]water walk[/i] 1/day, self only]." Cara [Bardic Knowledge roll 22]: You know without being told, and relate to the others, that the disk is a Disk of Meerschaulk, and the etching on the surface represents that foul reptile god. It is used (somehow) to gain access to a Temple of the Serpent. "The dust," continues the Seneschal, "is [i]dust of dryness[/i]. A pinch of it will turn a cubic foot of water into a tiny pellet...when the pellet is broken the same amount of water is released. There are seven pinches in the bag. "Finally, the jars hold what remained of the moonfire when all these items had been created: [i]moonfire salve[/i]. It has many uses, but an entire jar must be expended on whichever you choose--when poured on an object, or rubbed on a creature's forehead, it acts as a targeted [i]dispel magic[/i]. When rubbed on the feet, it allows the recipient to [i]fly[/i]. When rubbed on the eyelids, it grants [i]darkvision[/i]. When rubbed on the back of the hand, it allows the use of a [i]greater mage hand[/i] spell. When eaten, it acts as [i]cure serious wounds[/i]. [caster level 5 in all cases] Van: when you put on Enthandas, you instinctively know its uses: [i]dispel magic, water breathing, water walk[/i] 1/day, or 1/hour when moonlight shines on the wearer, plus [i]neutralize poison[/i] if Shelmroun is also worn. The Seneschal speaks again: "You hold the Gifts of Selune. You are Her Champions now. Before you were merely her servants, a Company of Wolves running beneath her light...now you stand at her side. "May Selune, Mystra, and all the Gods you hold dear watch over you. "A Seventh Trial remains before you shall be freed of this that you have begun. But you are welcome to rest here as long as you wish. You will be safe in this cavern..." [NOTE: Just because you were holding something when its powers were described does NOT mean that it is now yours to keep (Stacie :)). I was just going from Bronn's post--you'll have to decide who gets what.] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
BENEATH the LUNAR SPECULUM
Top