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General Tabletop Discussion
*TTRPGs General
Benevolent GM stance
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<blockquote data-quote="Laurefindel" data-source="post: 9679068" data-attributes="member: 67296"><p>Of course you can do that. A benevolent <em>must</em> do that.</p><p></p><p>Only, « playing to the best of your abilities » as a benevolent DM doesn’t mean trying your best to kill the PC, it means trying your best to give the players the most challenging tasks without killing or ruining their PC.</p><p></p><p>I pull the red carpet for my players… by challenging their characters in ways that my group considers to the limits of fun, without crossing it. That means pulling my punches if I notice that I am crossing the line, or changing the narrative, or adapting the story, or, you know, talk to the players. And that I absolutely do to the best on my abilities.</p><p></p><p>Pulling the red carpet means making my players feel welcomed; not making it easy for them (unless that’s what I need to do to make them feel welcome).</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 9679068, member: 67296"] Of course you can do that. A benevolent [I]must[/I] do that. Only, « playing to the best of your abilities » as a benevolent DM doesn’t mean trying your best to kill the PC, it means trying your best to give the players the most challenging tasks without killing or ruining their PC. I pull the red carpet for my players… by challenging their characters in ways that my group considers to the limits of fun, without crossing it. That means pulling my punches if I notice that I am crossing the line, or changing the narrative, or adapting the story, or, you know, talk to the players. And that I absolutely do to the best on my abilities. Pulling the red carpet means making my players feel welcomed; not making it easy for them (unless that’s what I need to do to make them feel welcome). [/QUOTE]
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