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General Tabletop Discussion
*TTRPGs General
Benevolent GM stance
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<blockquote data-quote="bloodtide" data-source="post: 9680020" data-attributes="member: 6684958"><p>D&D is full of them. Once you get past low level lots of foes have powerful attacks and abilities. 5E super nerfed most of them, but they are still there. A lot of BGM just don't use them or even use the monsters that have them. Or have powerful spellcasters attacking with only low level spells that suck.</p><p></p><p></p><p></p><p>A BGM does not cause pain.</p><p></p><p>I would say the GM's Base Stance is to make and run a fun game for the players. The whole point of the game is fun.</p><p></p><p>I'd guess some BGM 'on the edge' might kill PCs sometimes, but it would be anything like the other stances, as you might say.</p><p></p><p>For example few if any BGM would do:</p><p></p><p>*Let the dice fall where they may: whatever is rolled that is what happens. So if a character takes a large amount of damage...they die, the end.</p><p></p><p>*Use Traps</p><p></p><p>*Use Tricks</p><p></p><p></p><p>I don't see GMPCs as bad, but then my game is full of them.....like nearly all the "NPC"s. </p><p></p><p></p><p>Excpet that is just your personal defination as it highlights things you don't like. Watch the rewrite:</p><p></p><p>Benevolent DM goes out of their way to make sure the players enjoy their game, catering to a crowd that isn’t interested in a random pointless game of immortal demigods.</p><p></p><p>All DMs......assuming we are not talking about the crazy jerk ones.....want the players to enjoy the game. Sure some players love the game where they don't have to do much of anything as they know the DM will never, ever kill their character. Other players like a much more hard game where they have to keep their wits about them at all times. Both are just as fun.</p><p></p><p></p><p>For a simple meme, sure this works.......the reality is much more complicated.</p><p></p><p>Very True!</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9680020, member: 6684958"] D&D is full of them. Once you get past low level lots of foes have powerful attacks and abilities. 5E super nerfed most of them, but they are still there. A lot of BGM just don't use them or even use the monsters that have them. Or have powerful spellcasters attacking with only low level spells that suck. A BGM does not cause pain. I would say the GM's Base Stance is to make and run a fun game for the players. The whole point of the game is fun. I'd guess some BGM 'on the edge' might kill PCs sometimes, but it would be anything like the other stances, as you might say. For example few if any BGM would do: *Let the dice fall where they may: whatever is rolled that is what happens. So if a character takes a large amount of damage...they die, the end. *Use Traps *Use Tricks I don't see GMPCs as bad, but then my game is full of them.....like nearly all the "NPC"s. Excpet that is just your personal defination as it highlights things you don't like. Watch the rewrite: Benevolent DM goes out of their way to make sure the players enjoy their game, catering to a crowd that isn’t interested in a random pointless game of immortal demigods. All DMs......assuming we are not talking about the crazy jerk ones.....want the players to enjoy the game. Sure some players love the game where they don't have to do much of anything as they know the DM will never, ever kill their character. Other players like a much more hard game where they have to keep their wits about them at all times. Both are just as fun. For a simple meme, sure this works.......the reality is much more complicated. Very True! [/QUOTE]
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