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Benevolent GM stance
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<blockquote data-quote="Enrahim" data-source="post: 9681431" data-attributes="member: 7025577"><p>Well it might be true I did not "clearly define it". However as you point out I provide an attempt of describing how it "feels". Just that I actually think would be enough to give most a bit of ground to start talking about situations where they have experienced such a feeling, and likely been talking about what I had in mind with this concept.</p><p></p><p>But I didn't stop at that. Even in the original small version I have an example of the opposite. I also gave an example of something in the grey area between my concept and its opposite. I also provided two examples of something that was close, but not quite (and one example of something that take the concept too far). In the wall of text version I provided another example of the opposite, alongside an actual example of an instance of what I was looking for. I also clarified what was the key differences between a presumed known concept and this new concept.</p><p></p><p>Given this, what more would you think the average person would need before they could start getting a grasp at what I might be talking about, to the extent that they could start providing meaningful clarifying question, or share experiences of something that seem to match the descriptions provided?</p><p></p><p>The trouble with providing a "clear definition" is that this concept is still a bit fuzzy for myself, and I fear by trying to nail it too closely down I might lose out of something I think really would be worthwhile to include, or include things that really pollutes the conversation around the concept (like GMPC or Buddy). If I would have to make an attempt of it now it would be something like "Benevolient GM stance the phenomenom of having a temporary situation where the GM is actively trying to help out the player characters in a way that is in no way disruptive of the desired play experience of the group as a whole". I think this formulation at least includes firefighting in groups where this is accepted/expected, and excludes GMPCs and unwanted Buddying. So as such this definition seem promising?</p></blockquote><p></p>
[QUOTE="Enrahim, post: 9681431, member: 7025577"] Well it might be true I did not "clearly define it". However as you point out I provide an attempt of describing how it "feels". Just that I actually think would be enough to give most a bit of ground to start talking about situations where they have experienced such a feeling, and likely been talking about what I had in mind with this concept. But I didn't stop at that. Even in the original small version I have an example of the opposite. I also gave an example of something in the grey area between my concept and its opposite. I also provided two examples of something that was close, but not quite (and one example of something that take the concept too far). In the wall of text version I provided another example of the opposite, alongside an actual example of an instance of what I was looking for. I also clarified what was the key differences between a presumed known concept and this new concept. Given this, what more would you think the average person would need before they could start getting a grasp at what I might be talking about, to the extent that they could start providing meaningful clarifying question, or share experiences of something that seem to match the descriptions provided? The trouble with providing a "clear definition" is that this concept is still a bit fuzzy for myself, and I fear by trying to nail it too closely down I might lose out of something I think really would be worthwhile to include, or include things that really pollutes the conversation around the concept (like GMPC or Buddy). If I would have to make an attempt of it now it would be something like "Benevolient GM stance the phenomenom of having a temporary situation where the GM is actively trying to help out the player characters in a way that is in no way disruptive of the desired play experience of the group as a whole". I think this formulation at least includes firefighting in groups where this is accepted/expected, and excludes GMPCs and unwanted Buddying. So as such this definition seem promising? [/QUOTE]
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