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Berbalang
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<blockquote data-quote="CapnZapp" data-source="post: 4644416" data-attributes="member: 12731"><p>If we start with a perfect duplicate, the rules make us remove/change the following:</p><p>1) Position: "[manifests] in an unoccupied adjacent square."</p><p>2) Summon Duplicate: ", and duplicates cannot summon other duplicates."</p><p>3) Initiative: "When a duplicate appears, it makes an initiative check and joins the battle on that initiative count."</p><p>4) Damage type: "All damage a duplicate deals is treated as psychic damage."</p><p>5) Hit points: "A duplicate has the same statistics as the berbalang except for its hit points*. When the berbalang manifests a duplicate, the berbalang loses one-quarter of its current hit points and the duplicate appears with that quantity of hit points." </p><p>6) Existance: "Duplicates last until the berbalang reaches 0 hit points, absorbs them, or uses sacrifice. A duplicate must stay within 10 squares of the berbalang at all times or it disappears."</p><p>*) Or, presumably, these five other ...things.</p><p></p><p>As for other stats, I see no reason why duplicates wouldn't gain the berbalang's current number of action points, for instance. If your DM gave the berbalang a magic weapon, each duplicate would gain its bonuses and powers. </p><p></p><p>But, as noted, duplicates can't make more duplicates.</p><p></p><p>Now for my own questions...? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4644416, member: 12731"] If we start with a perfect duplicate, the rules make us remove/change the following: 1) Position: "[manifests] in an unoccupied adjacent square." 2) Summon Duplicate: ", and duplicates cannot summon other duplicates." 3) Initiative: "When a duplicate appears, it makes an initiative check and joins the battle on that initiative count." 4) Damage type: "All damage a duplicate deals is treated as psychic damage." 5) Hit points: "A duplicate has the same statistics as the berbalang except for its hit points*. When the berbalang manifests a duplicate, the berbalang loses one-quarter of its current hit points and the duplicate appears with that quantity of hit points." 6) Existance: "Duplicates last until the berbalang reaches 0 hit points, absorbs them, or uses sacrifice. A duplicate must stay within 10 squares of the berbalang at all times or it disappears." *) Or, presumably, these five other ...things. As for other stats, I see no reason why duplicates wouldn't gain the berbalang's current number of action points, for instance. If your DM gave the berbalang a magic weapon, each duplicate would gain its bonuses and powers. But, as noted, duplicates can't make more duplicates. Now for my own questions...? :) [/QUOTE]
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