Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Berserker Barbarian Fix?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rune" data-source="post: 6777702" data-attributes="member: 67"><p>I don't actually agree that the berserker subclass is bad (it's a lot of extra damage on top of a top-tier damage-dealing class). That said, there are a couple of variations that I'd like to try:</p><p></p><p><strong>The Endurance Burner:</strong> Entering a Frenzy does not cause exhaustion at all. Instead, every round that the barbarian is in frenzy costs a hit die (highest value) at the end of the barbarian's turn. If a barbarian in frenzy has no hit dice left, it dies at the end of its turn instead. While in frenzy, the barbarian may not voluntarily leave it, but may use a bonus action to attempt to do so by rolling a Wisdom check (or maybe saving throw) vs. DC 15+the number of rounds spent in the current frenzy. The frenzy also ends if the rage ends. Also, while in frenzy, the barbarian <em>must</em> engage in melee (with friend or foe), if able, and must move as far as possible toward the nearest creature if not. </p><p></p><p><strong>The Star that Shines Brightest:</strong> While in frenzy, the barbarian does not suffer the effects of exhaustion. The barbarian also does not gain a level of exhaustion when the frenzy ends. Instead, every time the barbarian takes damage while in frenzy, it also gains a level of exhaustion. Every time it reduces a foe to 0 hit points while in frenzy, it loses one level of exhaustion. That's it.</p></blockquote><p></p>
[QUOTE="Rune, post: 6777702, member: 67"] I don't actually agree that the berserker subclass is bad (it's a lot of extra damage on top of a top-tier damage-dealing class). That said, there are a couple of variations that I'd like to try: [b]The Endurance Burner:[/b] Entering a Frenzy does not cause exhaustion at all. Instead, every round that the barbarian is in frenzy costs a hit die (highest value) at the end of the barbarian's turn. If a barbarian in frenzy has no hit dice left, it dies at the end of its turn instead. While in frenzy, the barbarian may not voluntarily leave it, but may use a bonus action to attempt to do so by rolling a Wisdom check (or maybe saving throw) vs. DC 15+the number of rounds spent in the current frenzy. The frenzy also ends if the rage ends. Also, while in frenzy, the barbarian [i]must[/i] engage in melee (with friend or foe), if able, and must move as far as possible toward the nearest creature if not. [b]The Star that Shines Brightest:[/b] While in frenzy, the barbarian does not suffer the effects of exhaustion. The barbarian also does not gain a level of exhaustion when the frenzy ends. Instead, every time the barbarian takes damage while in frenzy, it also gains a level of exhaustion. Every time it reduces a foe to 0 hit points while in frenzy, it loses one level of exhaustion. That's it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Berserker Barbarian Fix?
Top