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Berserker Barbarian good or needs fix? What Fix?
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<blockquote data-quote="Ketser" data-source="post: 7102287" data-attributes="member: 66805"><p>Although i haven't had any barbarians in my games, i have felt that making the frenzy cost an additional use of rage is probably the simplest and best solution to fix the issue. At level 3 it pretty much means that you can only get one frenzy per day, evolving in the end into 3 frenzies per day, at the cost of normal rages. It gives the player choice of being more durable most of the encounters or pushing his combat ability (with the durability) in select encounters. You might do less frenzies than the book version, but at least you don't get any penalties from doing it.</p><p></p><p>The only real issue comes up in level 20 where barbarian gets unlimited rages per day, but its more a case if you ever get there and then you just need to decide how many times its smart to allow a lvl 20 berzerker to frenzy instead of raging.</p><p></p><p>Speaking of the frenzy ability, its one of the places where the issues with the exhaustion mechanic start popping up. I like the 6 level exhaustion mechanic, but its balefully obvious that they basically took their best idea how to make exhaustion scary, but just clumsily forced it into game at the last minute. It seems that the idea of frenzy causing exhaustion was probably made before they finished the exhaustion mechanic and so we have the issues withs the classic 3.x style barbarian option.</p></blockquote><p></p>
[QUOTE="Ketser, post: 7102287, member: 66805"] Although i haven't had any barbarians in my games, i have felt that making the frenzy cost an additional use of rage is probably the simplest and best solution to fix the issue. At level 3 it pretty much means that you can only get one frenzy per day, evolving in the end into 3 frenzies per day, at the cost of normal rages. It gives the player choice of being more durable most of the encounters or pushing his combat ability (with the durability) in select encounters. You might do less frenzies than the book version, but at least you don't get any penalties from doing it. The only real issue comes up in level 20 where barbarian gets unlimited rages per day, but its more a case if you ever get there and then you just need to decide how many times its smart to allow a lvl 20 berzerker to frenzy instead of raging. Speaking of the frenzy ability, its one of the places where the issues with the exhaustion mechanic start popping up. I like the 6 level exhaustion mechanic, but its balefully obvious that they basically took their best idea how to make exhaustion scary, but just clumsily forced it into game at the last minute. It seems that the idea of frenzy causing exhaustion was probably made before they finished the exhaustion mechanic and so we have the issues withs the classic 3.x style barbarian option. [/QUOTE]
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