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Berserker Barbarians: Wait what?
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<blockquote data-quote="Hawk Diesel" data-source="post: 7619305" data-attributes="member: 59848"><p>How are they mitigated? They get advantage on Strength saves and ability checks, but only while raging. With high enough levels of exhaustion, they could mitigate their disadvantage on attack rolls, but only at the cost of making them more vulnerable to attack. Their fast movement only slightly mitigates a speed penalty with 2 levels of exhaustion, but does nothing if you get to the point where your movement becomes 0.</p><p></p><p>Besides, what is the point playing a character where your abilities only help make you average within a group of specialists who excel at their particular focus? Why does a berserker have to use their resources to mitigate penalties for playing their character as it is intended to be played? Especially when I could play a different kind of barbarian with no such concerns.</p><p></p><p>I'll give you the immunity at level 6 is potent, but it is also a passive ability. The barbarian can't control what the DM throws at them. So how often it shows up or is useful is completely out of the player's hands.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7619305, member: 59848"] How are they mitigated? They get advantage on Strength saves and ability checks, but only while raging. With high enough levels of exhaustion, they could mitigate their disadvantage on attack rolls, but only at the cost of making them more vulnerable to attack. Their fast movement only slightly mitigates a speed penalty with 2 levels of exhaustion, but does nothing if you get to the point where your movement becomes 0. Besides, what is the point playing a character where your abilities only help make you average within a group of specialists who excel at their particular focus? Why does a berserker have to use their resources to mitigate penalties for playing their character as it is intended to be played? Especially when I could play a different kind of barbarian with no such concerns. I'll give you the immunity at level 6 is potent, but it is also a passive ability. The barbarian can't control what the DM throws at them. So how often it shows up or is useful is completely out of the player's hands. [/QUOTE]
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