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Berserker Barbarians: Wait what?
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<blockquote data-quote="Hawk Diesel" data-source="post: 7619510" data-attributes="member: 59848"><p>No, they don't. And I think 5e generally does a nice job with innovative and interesting mechanics all around. But 5e also has certain themes and philosophies built in to the system. There is a reason that races don't have stat penalties anymore. There's a reason for the action economy to exist. There are reasons that powers are divided basically into at will, x per short rest, and x per long rest. But no ability in the game punishes you for using it. Magic items, sure. But no class ability, feat, or spell punishes you. The only exceptions being haste (but that penalty is limited and only lasts a round) and Wish. And not even every wish! Only those wishes that do something other than replicate a lower level spell! So are you honestly telling me that getting to swing a weapon one additional time earlier than other classes is on par with warping the very fabric of reality? Even if it makes sense mechanically, how do you even attempt to rationalize it in the game world? Especially when a monk and fighter at 3rd level each have options that allow for a bonus action attack that requires no penalty or even any kind of addition resource expenditure?</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7619510, member: 59848"] No, they don't. And I think 5e generally does a nice job with innovative and interesting mechanics all around. But 5e also has certain themes and philosophies built in to the system. There is a reason that races don't have stat penalties anymore. There's a reason for the action economy to exist. There are reasons that powers are divided basically into at will, x per short rest, and x per long rest. But no ability in the game punishes you for using it. Magic items, sure. But no class ability, feat, or spell punishes you. The only exceptions being haste (but that penalty is limited and only lasts a round) and Wish. And not even every wish! Only those wishes that do something other than replicate a lower level spell! So are you honestly telling me that getting to swing a weapon one additional time earlier than other classes is on par with warping the very fabric of reality? Even if it makes sense mechanically, how do you even attempt to rationalize it in the game world? Especially when a monk and fighter at 3rd level each have options that allow for a bonus action attack that requires no penalty or even any kind of addition resource expenditure? [/QUOTE]
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