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General Tabletop Discussion
*Dungeons & Dragons
Berserker - How does it really compare to Totem Warrior?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6886783" data-attributes="member: 6701872"><p>The issue here is that the standard assumption of 5th edition is that there really aren't that many assumptions that are truly standard.</p><p></p><p>It's impossible to compare a subclass to another subclass in any useful fashion if you aren't filling in the exact assumptions of a particular campaign, because those details can be varied to such a degree as to be comparing one feature that effectively doesn't do anything at all to a feature that is constantly an outstanding benefit (specific example: the bear totem resistance to all damage except psychic damage vs. the berserker frenzy bonus attack in a campaign that tends toward a single tough encounter per long rest but only uses enemies that inflict bludgeoning, piercing, and slashing damage - makes the bear totem feature have no-impact at all, and is the prime circumstance for the frenzy bonus because the downside is minimized).</p><p></p><p>So I'll just say that I've seen both sub-classes of barbarian in play in different campaigns, and have seen that both performed well enough that everyone at the table enjoyed their presence, but not so well that anyone became annoyed by or jealous of the character.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6886783, member: 6701872"] The issue here is that the standard assumption of 5th edition is that there really aren't that many assumptions that are truly standard. It's impossible to compare a subclass to another subclass in any useful fashion if you aren't filling in the exact assumptions of a particular campaign, because those details can be varied to such a degree as to be comparing one feature that effectively doesn't do anything at all to a feature that is constantly an outstanding benefit (specific example: the bear totem resistance to all damage except psychic damage vs. the berserker frenzy bonus attack in a campaign that tends toward a single tough encounter per long rest but only uses enemies that inflict bludgeoning, piercing, and slashing damage - makes the bear totem feature have no-impact at all, and is the prime circumstance for the frenzy bonus because the downside is minimized). So I'll just say that I've seen both sub-classes of barbarian in play in different campaigns, and have seen that both performed well enough that everyone at the table enjoyed their presence, but not so well that anyone became annoyed by or jealous of the character. [/QUOTE]
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Berserker - How does it really compare to Totem Warrior?
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