Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Berserker - How does it really compare to Totem Warrior?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ashrym" data-source="post: 6887039" data-attributes="member: 6750235"><p>The bear totem has been completely blown out of proportion as has the berserker exhaustion.</p><p></p><p>The limited number of rages per day means that the bear totem damage resistance isn't available more often than the standard damage resistance berserkers still. In my experience, the more common types of attacks regular rage resist make it good enough compared to the situational additional resistance. Charm and fear immunity while raging that all berserkers get at 6th level is worthwhile as a comparable situational protection that totem barbarians have as a choice. Bear totem damage resistance is good but not necessarily better than regular resistance plus immunities when either is situational. </p><p></p><p>Intimidating presence is okay even if the DC tends to be lower than spells because of the CHA based DC but keying off a WIS save helps.</p><p></p><p>Retaliation is good. Opponents are either restricted in attacking the barbarian or the barbarian damage goes up.</p><p></p><p>Frenzy is the ability that comes under fire but it's an active choice ability. The berserker can still rage without going into a frenzy and have his or her other benefits. One level of exhaustion (which isn't that penalizing) that will disappear after one long rest indicates it's meant to be used as a daily ability in the final battle. Somehow adding the options of using the ability outside of the final battle and/or multiple times per day to add some additional flexibility at a cost turned the basic concept from useful to poor in some eyes. Just following the intent and ignoring the additional options beyond one use in the end fight preserves it's value. </p><p></p><p>There's a flaw in logic by detractors based on sense of entitlement and thinking that just because something can be used more often it should be usable more often, which is assumptive. The ability is similar in concept to overchannel.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6887039, member: 6750235"] The bear totem has been completely blown out of proportion as has the berserker exhaustion. The limited number of rages per day means that the bear totem damage resistance isn't available more often than the standard damage resistance berserkers still. In my experience, the more common types of attacks regular rage resist make it good enough compared to the situational additional resistance. Charm and fear immunity while raging that all berserkers get at 6th level is worthwhile as a comparable situational protection that totem barbarians have as a choice. Bear totem damage resistance is good but not necessarily better than regular resistance plus immunities when either is situational. Intimidating presence is okay even if the DC tends to be lower than spells because of the CHA based DC but keying off a WIS save helps. Retaliation is good. Opponents are either restricted in attacking the barbarian or the barbarian damage goes up. Frenzy is the ability that comes under fire but it's an active choice ability. The berserker can still rage without going into a frenzy and have his or her other benefits. One level of exhaustion (which isn't that penalizing) that will disappear after one long rest indicates it's meant to be used as a daily ability in the final battle. Somehow adding the options of using the ability outside of the final battle and/or multiple times per day to add some additional flexibility at a cost turned the basic concept from useful to poor in some eyes. Just following the intent and ignoring the additional options beyond one use in the end fight preserves it's value. There's a flaw in logic by detractors based on sense of entitlement and thinking that just because something can be used more often it should be usable more often, which is assumptive. The ability is similar in concept to overchannel. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Berserker - How does it really compare to Totem Warrior?
Top