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General Tabletop Discussion
*Dungeons & Dragons
Berserker - How does it really compare to Totem Warrior?
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<blockquote data-quote="Bardbarian" data-source="post: 6888688" data-attributes="member: 6802784"><p>The two subclasses vary in value depending on the incredibly high number of variants in D&D. I personally think they stack up much neater when you compare level 3 options to level 6 options. The two barbarian option get their low level boosts at different levels which is ok. Comparing the resist all vs the immunity to charm and fear is a much better comparison. Likewise the Frenzy compared to the situational boons of the totem barb are better matched up. </p><p></p><p>In the case of dmg vs mental defenses, wisdom saves are often the Achillies heel of a brute character like many barbarians tend to be, so I would weigh the resistance and immunity features at a similar usefulness depending on whether the enemy attacks with damage or control. </p><p></p><p>In the case of the situational bonuses, the Berserker comes out ahead initially but has a corresponding backlash to keep it from completely outshining the Totemic barb. </p><p></p><p>Both will vary on the DM and Player use of the three pillars and their prevalence within a campaign. Overall they are both excellent options although I would steer a newer player towards the Totem barb because the less volatile nature of the class features. The Frenzy feature either requires a more experienced meta gamer to know when to use it or a more experienced roleplayer to use it when ooc they may not want the penalties. It is this voltile nature to the class I find compelling and is drawing me in to make a Berzerker for my next character.</p></blockquote><p></p>
[QUOTE="Bardbarian, post: 6888688, member: 6802784"] The two subclasses vary in value depending on the incredibly high number of variants in D&D. I personally think they stack up much neater when you compare level 3 options to level 6 options. The two barbarian option get their low level boosts at different levels which is ok. Comparing the resist all vs the immunity to charm and fear is a much better comparison. Likewise the Frenzy compared to the situational boons of the totem barb are better matched up. In the case of dmg vs mental defenses, wisdom saves are often the Achillies heel of a brute character like many barbarians tend to be, so I would weigh the resistance and immunity features at a similar usefulness depending on whether the enemy attacks with damage or control. In the case of the situational bonuses, the Berserker comes out ahead initially but has a corresponding backlash to keep it from completely outshining the Totemic barb. Both will vary on the DM and Player use of the three pillars and their prevalence within a campaign. Overall they are both excellent options although I would steer a newer player towards the Totem barb because the less volatile nature of the class features. The Frenzy feature either requires a more experienced meta gamer to know when to use it or a more experienced roleplayer to use it when ooc they may not want the penalties. It is this voltile nature to the class I find compelling and is drawing me in to make a Berzerker for my next character. [/QUOTE]
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Berserker - How does it really compare to Totem Warrior?
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