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Berserker - How does it really compare to Totem Warrior?
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<blockquote data-quote="Lillika" data-source="post: 6889318" data-attributes="member: 6852869"><p>Looking back at the discussion. The OP's original comparison with Wolf Totem choice at lvl 3, versus Frenzy. This is before all the other stuff got added in. </p><p></p><p>I propose that the Berserker build that compares with a Totem Warrior Build is the exact same build that the Totem Warrior takes. The assumption is Polearm Master will be the feat. The second assumption will be that Frenzy is only used when either the party is in real bad shape, or it is highly expected to be the day's last fight. </p><p></p><p>The OP made a claim that the lvl 6, 10, and 14 abilities were roughly equivalent. This is the claim that I challenge. I will do this from a DPS perspective mostly, so there will be some bias. At lvl 6, the Berserker gets Mindless Rage which is a DPS increase any time attacks would be loss due to fear or charm. So lvl 6 advantage Berserker. Lvl 10 both are no dps increase. Lvl 14 is a good dps increase for Berserker and if Wolf was chosen at lvl 3 then prone will not be a dps increase at lvl 14 for the Totem Barbarian. Advantage Berserker at lvl 14. </p><p></p><p>Ok now looking back at lvl 3. If bear is chosen, this will only be a dps increase if this reduction in damage results in the barbarian not being knocked to 0 health, and their turn passing before becoming healed. If Wolf is chosen, this could be a decent amount of damage, roughly 1/5 of the average damage of each person benefiting, because it only helps on hits that would have missed, but now hit because of the advantage given. I really really like the Wolf ability at lvl 3 btw. Now the Berserker gets Frenzy, this if used only very moderately is a dps increase, but a small one. </p><p></p><p>So the question is, does the dps increase from Wolf at lvl 3 (or bear) match the small dps increase from Frenzy, Mindless Rage, and Retaliation. In my opinion it depends on the party, in a melee heavy party, the Totem Barbarian will probably contribute to more damage done. Otherwise I would give the edge to the Berserker.</p><p></p><p>Edit: Actually the Wolf Totem ability at lvl 14 is a dps increase for the Barbarian on attacks after the first one hits, but also a dps loss for any ranged attackers. This will fluctuate on the party make up.</p></blockquote><p></p>
[QUOTE="Lillika, post: 6889318, member: 6852869"] Looking back at the discussion. The OP's original comparison with Wolf Totem choice at lvl 3, versus Frenzy. This is before all the other stuff got added in. I propose that the Berserker build that compares with a Totem Warrior Build is the exact same build that the Totem Warrior takes. The assumption is Polearm Master will be the feat. The second assumption will be that Frenzy is only used when either the party is in real bad shape, or it is highly expected to be the day's last fight. The OP made a claim that the lvl 6, 10, and 14 abilities were roughly equivalent. This is the claim that I challenge. I will do this from a DPS perspective mostly, so there will be some bias. At lvl 6, the Berserker gets Mindless Rage which is a DPS increase any time attacks would be loss due to fear or charm. So lvl 6 advantage Berserker. Lvl 10 both are no dps increase. Lvl 14 is a good dps increase for Berserker and if Wolf was chosen at lvl 3 then prone will not be a dps increase at lvl 14 for the Totem Barbarian. Advantage Berserker at lvl 14. Ok now looking back at lvl 3. If bear is chosen, this will only be a dps increase if this reduction in damage results in the barbarian not being knocked to 0 health, and their turn passing before becoming healed. If Wolf is chosen, this could be a decent amount of damage, roughly 1/5 of the average damage of each person benefiting, because it only helps on hits that would have missed, but now hit because of the advantage given. I really really like the Wolf ability at lvl 3 btw. Now the Berserker gets Frenzy, this if used only very moderately is a dps increase, but a small one. So the question is, does the dps increase from Wolf at lvl 3 (or bear) match the small dps increase from Frenzy, Mindless Rage, and Retaliation. In my opinion it depends on the party, in a melee heavy party, the Totem Barbarian will probably contribute to more damage done. Otherwise I would give the edge to the Berserker. Edit: Actually the Wolf Totem ability at lvl 14 is a dps increase for the Barbarian on attacks after the first one hits, but also a dps loss for any ranged attackers. This will fluctuate on the party make up. [/QUOTE]
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