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<blockquote data-quote="manduck" data-source="post: 7972370" data-attributes="member: 6801718"><p>I recently ran Offworlders for my group as a pick-up game. It's an Apocalypse World System game that's a space western. Kind of like Firefly or Cowboy Bebop in feel. My group had a blast with it. I just ran the intro scenario from the book and my players ran with it. They had so much fun they couldn't wait to play it again. My second adventure is coming up and it should be fun. </p><p></p><p>I also picked up pdf copies of The Void and Mothership but haven't had a chance to try them. Has anyone played these? I'm curious about people's experiences with them. </p><p></p><p>If you're looking for a good superhero game, I highly recommend Worlds in Peril. The same people who have the current kickstarter for Galaxies in Peril made this one. Superheroes in an Apocalypse World System. My group has played this several times. I ran a Necessary Evil campaign (using the fiction of Necessary Evil but WiP rules). Someone else in my group also ran a really great adventure where Superman became a dictator and conquered Earth. The Batman of that world found a way to reach into the Multiverse and recruit the only help he could trust, other versions of himself. So we all played a different version of Batman taking on an evil Superman. Similar to Injustice but with his own twists. My Batman was inspired by Gotham by Gaslight. Instead of technology, he used sorcery and came from the same time period Gaslight was set in. We still talk about that game. Plus if you back a certain level of Galaxies in Peril, you get Worlds too. </p><p></p><p>If your group likes a little more mechanics in their games, Mutants and Masterminds is still out there too. Character creation can take a while but it plays fairly smoothly. My group always had a lot of fun with that one.</p></blockquote><p></p>
[QUOTE="manduck, post: 7972370, member: 6801718"] I recently ran Offworlders for my group as a pick-up game. It's an Apocalypse World System game that's a space western. Kind of like Firefly or Cowboy Bebop in feel. My group had a blast with it. I just ran the intro scenario from the book and my players ran with it. They had so much fun they couldn't wait to play it again. My second adventure is coming up and it should be fun. I also picked up pdf copies of The Void and Mothership but haven't had a chance to try them. Has anyone played these? I'm curious about people's experiences with them. If you're looking for a good superhero game, I highly recommend Worlds in Peril. The same people who have the current kickstarter for Galaxies in Peril made this one. Superheroes in an Apocalypse World System. My group has played this several times. I ran a Necessary Evil campaign (using the fiction of Necessary Evil but WiP rules). Someone else in my group also ran a really great adventure where Superman became a dictator and conquered Earth. The Batman of that world found a way to reach into the Multiverse and recruit the only help he could trust, other versions of himself. So we all played a different version of Batman taking on an evil Superman. Similar to Injustice but with his own twists. My Batman was inspired by Gotham by Gaslight. Instead of technology, he used sorcery and came from the same time period Gaslight was set in. We still talk about that game. Plus if you back a certain level of Galaxies in Peril, you get Worlds too. If your group likes a little more mechanics in their games, Mutants and Masterminds is still out there too. Character creation can take a while but it plays fairly smoothly. My group always had a lot of fun with that one. [/QUOTE]
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