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BESM d20 Revised
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<blockquote data-quote="Walking Dad" data-source="post: 5543019" data-attributes="member: 59043"><p>When it would be useful. Daredevil is blind, but it is nearly never a complication. He cannot read the numbers of cars or the slogans on transporters driving by. But he doesn't get a HP for this.</p><p></p><p>If a minion just gave him a hint after some persuasion that the bomb is in the green truck with the red cola slogan, he would get a HP.</p><p></p><p></p><p>Very simple but not better. If it is Alternate Form that has a requirement for the change and the villain can prevent it (binding his mouth so he cannot speak), Billy Batson is simply in bad luck. But he got the PP for this 'Disadvantage'.</p><p></p><p>As a complication, with the same situation, Billy Batson hadn't gained any PP but will receive a HP now.</p><p></p><p></p><p>Yes, but why would you? Would it be better if buying just Fighting would be cheaper/more expensive than buying the parts of it?</p><p></p><p></p><p></p><p>I see your Presence score for the immediate reaction before a character does anything (uses a skill). But you are right, that is probably not worth 0.5 PP</p><p></p><p></p><p>What is the independent functionality of DEX?</p><p>As I said, I agree that not all Abilities are 'balanced' with each other. This would require either new, artificial uses for some of the abilities or even more splitting of the old Dex to make sure each of the new abilities has no more use than INT.</p><p></p><p></p><p>You can see INT and PRE as traps, but otherwise I think the game is pretty much balanced. Which game has a better balance in your opinion?</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5543019, member: 59043"] When it would be useful. Daredevil is blind, but it is nearly never a complication. He cannot read the numbers of cars or the slogans on transporters driving by. But he doesn't get a HP for this. If a minion just gave him a hint after some persuasion that the bomb is in the green truck with the red cola slogan, he would get a HP. Very simple but not better. If it is Alternate Form that has a requirement for the change and the villain can prevent it (binding his mouth so he cannot speak), Billy Batson is simply in bad luck. But he got the PP for this 'Disadvantage'. As a complication, with the same situation, Billy Batson hadn't gained any PP but will receive a HP now. Yes, but why would you? Would it be better if buying just Fighting would be cheaper/more expensive than buying the parts of it? I see your Presence score for the immediate reaction before a character does anything (uses a skill). But you are right, that is probably not worth 0.5 PP What is the independent functionality of DEX? As I said, I agree that not all Abilities are 'balanced' with each other. This would require either new, artificial uses for some of the abilities or even more splitting of the old Dex to make sure each of the new abilities has no more use than INT. You can see INT and PRE as traps, but otherwise I think the game is pretty much balanced. Which game has a better balance in your opinion? [/QUOTE]
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