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Best 1st LVL Feat?
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<blockquote data-quote="ivocaliban" data-source="post: 1986870" data-attributes="member: 17596"><p>I find it amusing that this thread is going to be hijacked by people weighing in on this:</p><p></p><p></p><p></p><p>Toughness, under this house rule, would become something more than a choice, it would be indispensable for nearly all characters (PCs and NPCs alike).</p><p></p><p>As to the actual question at hand, I remain unconvinced that there is a best 1st level feat. Several others have mentioned that Improved Initiative does provide a significant advantage to certain classes, but to others it may be less than ideal. Power Attack, Dodge, Combat Expertise or Point Blank Shot might be argued as more useful for those wanting to climb the feat trees. A Rogue with a particularly high Dexterity and low Strength might want to consider Weapon Finesse, as attacking first doesn't necessarily mean that fate will be kind to your dice rolls. A 1st level Sorcerer or Wizard (particularly an elf) might want to consider Toughness, in hopes of surviving at least one direct attack. </p><p></p><p>So, yes, Improved Initiative is a great feat, but I don't think it's universally best at 1st level. Although it is always nice to be the player that goes first, I've seen too many moments where +4 to initiative didn't do the PC much good at all.</p></blockquote><p></p>
[QUOTE="ivocaliban, post: 1986870, member: 17596"] I find it amusing that this thread is going to be hijacked by people weighing in on this: Toughness, under this house rule, would become something more than a choice, it would be indispensable for nearly all characters (PCs and NPCs alike). As to the actual question at hand, I remain unconvinced that there is a best 1st level feat. Several others have mentioned that Improved Initiative does provide a significant advantage to certain classes, but to others it may be less than ideal. Power Attack, Dodge, Combat Expertise or Point Blank Shot might be argued as more useful for those wanting to climb the feat trees. A Rogue with a particularly high Dexterity and low Strength might want to consider Weapon Finesse, as attacking first doesn't necessarily mean that fate will be kind to your dice rolls. A 1st level Sorcerer or Wizard (particularly an elf) might want to consider Toughness, in hopes of surviving at least one direct attack. So, yes, Improved Initiative is a great feat, but I don't think it's universally best at 1st level. Although it is always nice to be the player that goes first, I've seen too many moments where +4 to initiative didn't do the PC much good at all. [/QUOTE]
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