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<blockquote data-quote="ArwensDaughter" data-source="post: 7608752" data-attributes="member: 6804968"><p>Today was the May Day event at the school; I thought I'd report back. I used the Wealthy Merchant as a starting point and expanded it a bit, adding combat encounters on both the high and the low road, and the potential for a stuck wagon on both roads. My son wanted us to use level 2 characters, both because they are less squishy and you get a little more flavor of the class that way. So encounters were adjusted for that.</p><p></p><p>It seemed to go really well. My son DM'd both sessions and I ran a table during the second session due to student numbers. He said folks at both of his tables had fun and were excited to hear that there was a weekly game at the library they could join (I run that table). My table seemed to have fun, too. The coordinator who approached my son about doing it was excited and is interested in starting a DnD club at the school. (She doesn't play yet, but I think she'd like to.)</p></blockquote><p></p>
[QUOTE="ArwensDaughter, post: 7608752, member: 6804968"] Today was the May Day event at the school; I thought I'd report back. I used the Wealthy Merchant as a starting point and expanded it a bit, adding combat encounters on both the high and the low road, and the potential for a stuck wagon on both roads. My son wanted us to use level 2 characters, both because they are less squishy and you get a little more flavor of the class that way. So encounters were adjusted for that. It seemed to go really well. My son DM'd both sessions and I ran a table during the second session due to student numbers. He said folks at both of his tables had fun and were excited to hear that there was a weekly game at the library they could join (I run that table). My table seemed to have fun, too. The coordinator who approached my son about doing it was excited and is interested in starting a DnD club at the school. (She doesn't play yet, but I think she'd like to.) [/QUOTE]
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