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<blockquote data-quote="Voadam" data-source="post: 4736255" data-attributes="member: 2209"><p>I like a lot of the tweaks from Pathfinder Beta (found free at paizo.com).</p><p></p><p>I like importing healing surges from 4e.</p><p></p><p>I like a lot of variants from Unearthed Arcana (found free under variant rules at <a href="http://www.d20srd.org" target="_blank">The Hypertext d20 SRD (v3.5 d20 System Reference Document) :: d20srd.org</a>) particularly spontaneous divine casters and a modified version of recharge magic.</p><p></p><p>I like a lot of the options from the Trailblazer preview by Bad Axe Games.</p><p></p><p>Tome of Horrors Revised is a great 3.5 monster book converting tons of the old D&D monsters, great if you want to convert old modules. Tons of other great monster books to choose from.</p><p></p><p>Spell Compendium is a great spell resource, though you have to watch out for individual spells carefully.</p><p></p><p>I like Fantastic Science by EN Publishing, it has tech as a third/fourth magic source after arcane/divine/psionics that only works in suppressed magic and sports both a serious point based caster and a warlock style always useable caster class.</p><p></p><p>I really like the psionics mechanics of psionic focus and soulknife power recharging, so I go with srd/XRP psionics and expansions such as Untapped Potential (et al.) and Hyperconsciousness.</p><p></p><p>Magic Items: I hear good things about the magic item compendium. I also like Arms and Armor 3.5 and From Stone to Steel, for weapons and armor stuff (both magical and normal).</p><p></p><p>Campaign Settings: a ton of great options.</p><p></p><p>Modules: a ton of great options.</p><p></p><p>Counters: a ton of great options.</p><p></p><p>Maps: a ton of great options.</p><p></p><p>Class/Race/Terrain books: ton of great options.</p></blockquote><p></p>
[QUOTE="Voadam, post: 4736255, member: 2209"] I like a lot of the tweaks from Pathfinder Beta (found free at paizo.com). I like importing healing surges from 4e. I like a lot of variants from Unearthed Arcana (found free under variant rules at [url=http://www.d20srd.org]The Hypertext d20 SRD (v3.5 d20 System Reference Document) :: d20srd.org[/url]) particularly spontaneous divine casters and a modified version of recharge magic. I like a lot of the options from the Trailblazer preview by Bad Axe Games. Tome of Horrors Revised is a great 3.5 monster book converting tons of the old D&D monsters, great if you want to convert old modules. Tons of other great monster books to choose from. Spell Compendium is a great spell resource, though you have to watch out for individual spells carefully. I like Fantastic Science by EN Publishing, it has tech as a third/fourth magic source after arcane/divine/psionics that only works in suppressed magic and sports both a serious point based caster and a warlock style always useable caster class. I really like the psionics mechanics of psionic focus and soulknife power recharging, so I go with srd/XRP psionics and expansions such as Untapped Potential (et al.) and Hyperconsciousness. Magic Items: I hear good things about the magic item compendium. I also like Arms and Armor 3.5 and From Stone to Steel, for weapons and armor stuff (both magical and normal). Campaign Settings: a ton of great options. Modules: a ton of great options. Counters: a ton of great options. Maps: a ton of great options. Class/Race/Terrain books: ton of great options. [/QUOTE]
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