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Best 3.5 spell?
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<blockquote data-quote="Particle_Man" data-source="post: 1052689" data-attributes="member: 892"><p>This may be just my personal preference, but I like Shades. Now that it can duplicate any conjuration spell (including the calling and teleportation ones, making it more powerful than the weaker forms of shadow conjuration) at 80% efficiency, without material components or XP costs (no gem needed for Trap the Soul), it seems like a mighty fine "poor man's wish". Mind you, I don't know if the Shades version of Gretaer Planar Binding means that you bind a real creature within an 80% effective prison (risky!) or "bind" an 80%-as-tough shadow-duplicate of a real creature.</p><p></p><p>But I also like the druid's new Summon Nature's Ally spells, now that they are beefed up. Of course, they never have to choose those spells now.</p><p></p><p>And Waves of Exhaustion is a nice "no save" mass weakener.</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 1052689, member: 892"] This may be just my personal preference, but I like Shades. Now that it can duplicate any conjuration spell (including the calling and teleportation ones, making it more powerful than the weaker forms of shadow conjuration) at 80% efficiency, without material components or XP costs (no gem needed for Trap the Soul), it seems like a mighty fine "poor man's wish". Mind you, I don't know if the Shades version of Gretaer Planar Binding means that you bind a real creature within an 80% effective prison (risky!) or "bind" an 80%-as-tough shadow-duplicate of a real creature. But I also like the druid's new Summon Nature's Ally spells, now that they are beefed up. Of course, they never have to choose those spells now. And Waves of Exhaustion is a nice "no save" mass weakener. [/QUOTE]
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Best 3.5 spell?
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