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General Tabletop Discussion
*Pathfinder & Starfinder
Best 4th level spell to place in a contingency?
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<blockquote data-quote="Gaiden" data-source="post: 849195" data-attributes="member: 103"><p>I can't disagree with that. I just find that usually the best sort of save spell is one that gets you out of the situation. So long as you are alive, if you are transported 1000 feet away, the enemy is going to have a hard time finding you at that moment, giving you the necessary time to make yourself invisible, heal, or whatever. While I agree that you could burn your fly and featherfall, I find it hard to believe that you would not have some catch. Afterall, you could simply have something like a parachute made. Moreover, there are so many little magical tricks you could do outside of featherfall, levitate, fly, alter self, and polymorph self.</p><p></p><p>For example, at that level you could have a persistant reduced flying mount, you could enlarge your flying familiar, you could cast dimensional door again, you could cast web, etc. etc. etc.</p></blockquote><p></p>
[QUOTE="Gaiden, post: 849195, member: 103"] I can't disagree with that. I just find that usually the best sort of save spell is one that gets you out of the situation. So long as you are alive, if you are transported 1000 feet away, the enemy is going to have a hard time finding you at that moment, giving you the necessary time to make yourself invisible, heal, or whatever. While I agree that you could burn your fly and featherfall, I find it hard to believe that you would not have some catch. Afterall, you could simply have something like a parachute made. Moreover, there are so many little magical tricks you could do outside of featherfall, levitate, fly, alter self, and polymorph self. For example, at that level you could have a persistant reduced flying mount, you could enlarge your flying familiar, you could cast dimensional door again, you could cast web, etc. etc. etc. [/QUOTE]
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Best 4th level spell to place in a contingency?
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