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Best adventure for first time DM
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<blockquote data-quote="Ringtail" data-source="post: 7941361" data-attributes="member: 7015570"><p>I would also recommend Ghosts of Saltmarsh. It goes from Level 1-12. Each adventure can stand by itself but three are actually part of a series (Sinister Secret of Saltmarsh, Danger at Dunwater & the Final Enemy) and the rest are tied together pretty well. It comes with a detailed town and a small section of countryside making a perfect little mini-setting and it doesn't seem too complex.</p><p></p><p>I would also reccomend some DMs Guild Products:</p><p>The CCC-UK series has four adventures set in the Moonsea of the Forgotten Realms and they are fantastic. Full of flavor, role-play and combat in equal parts. They run the level range from 1-4. Each is about 1 session, maybe two. I ran the first two as the intro to a new campaign. I would recommend.</p><p>UK-1 Call of the Elvenflow</p><p>UK-2 Wayward Wives</p><p>UK-3 Tainted Grove</p><p>UK-4 Bourne of Candles</p><p></p><p>Or, I would recommend the Complete Adventures of M.T. Black Vol 1 (I have no experience with Vol 2.)</p><p>Each of these adventures are short and created for low-level characters. They all tend to take place around Triboar and the Dessarin Valley in the Forgotten Realms (with a few exceptions). A few of them connect together. They are all very simple so easy for first time DMs. Flavor varies. There is a haunted house, some straight-forward adventures with orcs and giants and a mad wizard's house. When my brother started to DM for the first time he ran several of these including <strong>The Terror at Triboar, The Lurker Beneath Red Larch </strong>and <strong>Shadows on the Long Road. </strong>(Also a bundle called the Triboar trilogy.) I've also run <strong>Doors to Darkness </strong>as part of another campaign. All good stuff. These are also fairly printer friendly.</p><p></p><p>All the DM's Guild stuff is on sale right now for GM's Day but I think there's only a few days left to get them at those prices.</p></blockquote><p></p>
[QUOTE="Ringtail, post: 7941361, member: 7015570"] I would also recommend Ghosts of Saltmarsh. It goes from Level 1-12. Each adventure can stand by itself but three are actually part of a series (Sinister Secret of Saltmarsh, Danger at Dunwater & the Final Enemy) and the rest are tied together pretty well. It comes with a detailed town and a small section of countryside making a perfect little mini-setting and it doesn't seem too complex. I would also reccomend some DMs Guild Products: The CCC-UK series has four adventures set in the Moonsea of the Forgotten Realms and they are fantastic. Full of flavor, role-play and combat in equal parts. They run the level range from 1-4. Each is about 1 session, maybe two. I ran the first two as the intro to a new campaign. I would recommend. UK-1 Call of the Elvenflow UK-2 Wayward Wives UK-3 Tainted Grove UK-4 Bourne of Candles Or, I would recommend the Complete Adventures of M.T. Black Vol 1 (I have no experience with Vol 2.) Each of these adventures are short and created for low-level characters. They all tend to take place around Triboar and the Dessarin Valley in the Forgotten Realms (with a few exceptions). A few of them connect together. They are all very simple so easy for first time DMs. Flavor varies. There is a haunted house, some straight-forward adventures with orcs and giants and a mad wizard's house. When my brother started to DM for the first time he ran several of these including [B]The Terror at Triboar, The Lurker Beneath Red Larch [/B]and [B]Shadows on the Long Road. [/B](Also a bundle called the Triboar trilogy.) I've also run [B]Doors to Darkness [/B]as part of another campaign. All good stuff. These are also fairly printer friendly. All the DM's Guild stuff is on sale right now for GM's Day but I think there's only a few days left to get them at those prices. [/QUOTE]
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