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General Tabletop Discussion
*Dungeons & Dragons
Best Adventure Path (spanning 10+ levels) of all time?
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<blockquote data-quote="TheSword" data-source="post: 8913784" data-attributes="member: 6879661"><p>I also shout out for the Enemy Within campaign. It’s probably the most fun to read and Dm I’ve ever seen. NPCs are very important and detailed. Scenarios are interesting. Lots of investigation and roleplaying.</p><p></p><p>If I was converting it to 5e D&D I wouldn’t try and make D&D like WFRP that is a tall order. I would just port across the scenarios, NPCs, monsters, locations and plot. Let players play whatever they want to play.</p><p></p><p>You’ll need to do a bit of work with challenges as most human bandits aren’t a challenge in 5e where as in WFRP they could be. Slow down progression and run it level 1-10. Make daemons really tough. </p><p></p><p>My players are about to hit Castle Wittgenstein and the tension that has been built up is palpable. It’s very well put together (use the WFRP 4e version, it is substantially improved)</p></blockquote><p></p>
[QUOTE="TheSword, post: 8913784, member: 6879661"] I also shout out for the Enemy Within campaign. It’s probably the most fun to read and Dm I’ve ever seen. NPCs are very important and detailed. Scenarios are interesting. Lots of investigation and roleplaying. If I was converting it to 5e D&D I wouldn’t try and make D&D like WFRP that is a tall order. I would just port across the scenarios, NPCs, monsters, locations and plot. Let players play whatever they want to play. You’ll need to do a bit of work with challenges as most human bandits aren’t a challenge in 5e where as in WFRP they could be. Slow down progression and run it level 1-10. Make daemons really tough. My players are about to hit Castle Wittgenstein and the tension that has been built up is palpable. It’s very well put together (use the WFRP 4e version, it is substantially improved) [/QUOTE]
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Best Adventure Path (spanning 10+ levels) of all time?
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