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General Tabletop Discussion
*Dungeons & Dragons
Best Adventure Path (spanning 10+ levels) of all time?
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<blockquote data-quote="humble minion" data-source="post: 8924011" data-attributes="member: 5948"><p>Some products which don't get talked about enough in AP threads though, are the Al-Qadim boxed sets. Most of them had an campaign booklet with a series of linked adventures that formed a campaign - though given the boxed sets were generally geographically themed, the adventures weren't always tightly linked enough to be considered a true adventure path, and the adventures themselves were often small and consisting of one fairly moderate dungeon. </p><p></p><p>Thousand And One Adventures was a good one, where the PCs were trying to unravel the history of a despised undead caliph of the past while dealing with a cult of flame mages. Assassin Mountain, where the PCs got involved in intrigue and treachery surrounding the leadership succession of an assassin brotherhood, and then there's Caravans, where the PCs try to reunite a star-crossed pair of childhood sweethearts late in life, with the aid of a prophetic magic carpet that eats poetry. My favourite was Ruined Kingdoms though. I can't say it's a genuinely good campaign out of the box because it jumps all over the place thematically and needs a lot of fleshing out, but the main storyline of reincarnation and legacies and awakened ancient evils, and its amazingly memorable first encounter have nagged at me to run it forever.</p></blockquote><p></p>
[QUOTE="humble minion, post: 8924011, member: 5948"] Some products which don't get talked about enough in AP threads though, are the Al-Qadim boxed sets. Most of them had an campaign booklet with a series of linked adventures that formed a campaign - though given the boxed sets were generally geographically themed, the adventures weren't always tightly linked enough to be considered a true adventure path, and the adventures themselves were often small and consisting of one fairly moderate dungeon. Thousand And One Adventures was a good one, where the PCs were trying to unravel the history of a despised undead caliph of the past while dealing with a cult of flame mages. Assassin Mountain, where the PCs got involved in intrigue and treachery surrounding the leadership succession of an assassin brotherhood, and then there's Caravans, where the PCs try to reunite a star-crossed pair of childhood sweethearts late in life, with the aid of a prophetic magic carpet that eats poetry. My favourite was Ruined Kingdoms though. I can't say it's a genuinely good campaign out of the box because it jumps all over the place thematically and needs a lot of fleshing out, but the main storyline of reincarnation and legacies and awakened ancient evils, and its amazingly memorable first encounter have nagged at me to run it forever. [/QUOTE]
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Best Adventure Path (spanning 10+ levels) of all time?
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