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Best alchemist build
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<blockquote data-quote="Laurefindel" data-source="post: 8030184" data-attributes="member: 67296"><p>[edit] just realized this Was about alchimist specifically. Move along, nothing to see here...</p><p></p><p>I like the arcane sharpshooter artificer;</p><p>Battle Smith gives you proficiency with heavy crossbow, which you can infuse as a +1 weapon that creates its own magical ammo and that loses the loading property, allowing 2 attacks at lvl 5 using your key stat (Int) for attack and damage. Your attack bonus is likely high enough to use with Sharpshooter feat relatively soon. Mark of Making human is likely one of the best, but Gnome (restricting you to light crossbow however) is also good.</p><p></p><p>You’ve got half decent AC with medium armour and can hold your own in melee if it goes down to it. If you dedicate 1 level of fighter, you can get archery fighting style. 2 levels of ranger give you the style and 1 (full) spellcasters level (and 3 new 1st-level spells diversifying your spell list). Going ranger 3 for hunter or gloomstalker is tempting.</p><p></p><p>That in itself would be nice but in addition you get a steel defender for semi-tanking and attack as bonus action. The passive use of the defender is good enough that you can still cast bonus action spells without giving-up the usefulness of your defender for a round (to cast, say, hunter’s mark if you went ranger 2)</p><p></p><p>And on top of that, you can still cast spells and use all you base artificer features. You’re not aiming for high level spells; you’re an awesome crossbow shooter with a bunch of 1st and 2nd utility spells.</p><p></p><p>[edit] oh, and since artificer levels round up for multiclassing purposes, you can multi class out of battle smith at 3rd or 5th level of you’d like.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 8030184, member: 67296"] [edit] just realized this Was about alchimist specifically. Move along, nothing to see here... I like the arcane sharpshooter artificer; Battle Smith gives you proficiency with heavy crossbow, which you can infuse as a +1 weapon that creates its own magical ammo and that loses the loading property, allowing 2 attacks at lvl 5 using your key stat (Int) for attack and damage. Your attack bonus is likely high enough to use with Sharpshooter feat relatively soon. Mark of Making human is likely one of the best, but Gnome (restricting you to light crossbow however) is also good. You’ve got half decent AC with medium armour and can hold your own in melee if it goes down to it. If you dedicate 1 level of fighter, you can get archery fighting style. 2 levels of ranger give you the style and 1 (full) spellcasters level (and 3 new 1st-level spells diversifying your spell list). Going ranger 3 for hunter or gloomstalker is tempting. That in itself would be nice but in addition you get a steel defender for semi-tanking and attack as bonus action. The passive use of the defender is good enough that you can still cast bonus action spells without giving-up the usefulness of your defender for a round (to cast, say, hunter’s mark if you went ranger 2) And on top of that, you can still cast spells and use all you base artificer features. You’re not aiming for high level spells; you’re an awesome crossbow shooter with a bunch of 1st and 2nd utility spells. [edit] oh, and since artificer levels round up for multiclassing purposes, you can multi class out of battle smith at 3rd or 5th level of you’d like. [/QUOTE]
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