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Best and Worst Settings?
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<blockquote data-quote="shadow" data-source="post: 632502" data-attributes="member: 2182"><p>What do you think the best and worst campaign settings are? Are there anything that causes them to stand out? What things make them good, or bad? I would post a poll, but there are so many settings out their that it would be impossible.</p><p></p><p>As for me:</p><p></p><p>Best: Dark Sun-It was similar yet vastly different. Familiar races that had been hardened by a harsh life in the deserts of Athas: Xenophobic elves, barbarian halflings, etc. The concept of magic was totally different without having to learn a whole new set of rules. Magic was powerful (the sorcerer kings were almost demi-gods, having the power to grant spells) but came at a price of defiling the land around you. The pervasive psionics gave the setting an unique flavor. The world itself had some fantastic places like the sea of silt: a dried ocean of dust that stretched for miles.</p><p></p><p>Worst: Planescape (please don't flame me for it!) This is one of those settings that you either loved or hated. I just couldn't get into it. The setting was certainly different, but it was a bit too surreal and philosophical for my tastes. I never really understood the idea of the factions, nor really liked the street slang that was used pervasively throughout the books. As I said, some people really loved it, but it was too far out for my tastes.</p></blockquote><p></p>
[QUOTE="shadow, post: 632502, member: 2182"] What do you think the best and worst campaign settings are? Are there anything that causes them to stand out? What things make them good, or bad? I would post a poll, but there are so many settings out their that it would be impossible. As for me: Best: Dark Sun-It was similar yet vastly different. Familiar races that had been hardened by a harsh life in the deserts of Athas: Xenophobic elves, barbarian halflings, etc. The concept of magic was totally different without having to learn a whole new set of rules. Magic was powerful (the sorcerer kings were almost demi-gods, having the power to grant spells) but came at a price of defiling the land around you. The pervasive psionics gave the setting an unique flavor. The world itself had some fantastic places like the sea of silt: a dried ocean of dust that stretched for miles. Worst: Planescape (please don't flame me for it!) This is one of those settings that you either loved or hated. I just couldn't get into it. The setting was certainly different, but it was a bit too surreal and philosophical for my tastes. I never really understood the idea of the factions, nor really liked the street slang that was used pervasively throughout the books. As I said, some people really loved it, but it was too far out for my tastes. [/QUOTE]
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