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<blockquote data-quote="EarthsShadow" data-source="post: 633684" data-attributes="member: 3531"><p><strong>cool thread</strong></p><p></p><p>okay, here I go:</p><p></p><p>Favorite non-d20/D&D setting is a tie: Earthdawn and Torg (ED for the die system, which I feel is still superior to anything d20, and Torg because it is just the best compliation of all types of genres that is mixed feasibly in a storyline possible).</p><p></p><p>Most hated non-d20/D&D setting: Vampire (sorry, but I just don't like the idea of sucking another beings blood, disgusts me).</p><p></p><p>Best Quality non-d20/D&D setting is a tie to me: Ars Magica (for its magic system and how it ties it to the world played in) and DarkMatter ('nuff said).</p><p></p><p>Worst Quality non-d20/D&D setting: this one would be really hard to pinpoint so I shall leave it blank, but an honorable mention would be Recon from Palladium.</p><p></p><p>Favorite d20/D&D setting is a tie: Dark Sun and Scarred Lands (DS because it focuses on psionics and I like psionics, plus its unique magic structure and how magic effects the land and the way people live. SL because of its recent history and how the setting is still reeling from the Divine Wars, and the world is relatively young and whatever campaigns people play have a chance of changing and effecting the world. Plus, for a new setting its very in depth and detailed, yet vague enough to do whatever you want with it).</p><p></p><p>Most hated d20/D&D setting: Ravenloft (this one just didn't jive with me, to me it was very, i dunno, lame).</p><p></p><p>Best Quality d20/D&D setting: Kingdoms of Kalamar (reading the setting book allowed me to really feel what living on the world is like, plus the maps and languages presented are awesome, and each region is very detailed and distinctly seperate from each other, and yet they are all tied to each other in unique ways. Plus, its a lower end magic setting.)</p><p></p><p>Worst Quality d20/D&D setting: Council of Wyrms (a great idea, not implemented well at all. To easy to powergame in it and it was unbalancing). </p><p></p><p>Honorable mentions for the positive side: Gamma World (just gotta have it) and Forgotten Realms (even though there are already big people in it, the world is pretty vast and there are regions that not even Drizzt or Elminster are recognizable names. Plus, if that bothers you, pretend they dont' exist).</p><p></p><p>Honorable mentions for the negative side: Dragonlance (mainly because of reasons stated before, hard to game it and they keep changing it so much that no one knows what age your playing in. Hopefully the new book will change that, and I know the new trilogy of books is placed on the other continent on the world and not Ansalon.)</p></blockquote><p></p>
[QUOTE="EarthsShadow, post: 633684, member: 3531"] [b]cool thread[/b] okay, here I go: Favorite non-d20/D&D setting is a tie: Earthdawn and Torg (ED for the die system, which I feel is still superior to anything d20, and Torg because it is just the best compliation of all types of genres that is mixed feasibly in a storyline possible). Most hated non-d20/D&D setting: Vampire (sorry, but I just don't like the idea of sucking another beings blood, disgusts me). Best Quality non-d20/D&D setting is a tie to me: Ars Magica (for its magic system and how it ties it to the world played in) and DarkMatter ('nuff said). Worst Quality non-d20/D&D setting: this one would be really hard to pinpoint so I shall leave it blank, but an honorable mention would be Recon from Palladium. Favorite d20/D&D setting is a tie: Dark Sun and Scarred Lands (DS because it focuses on psionics and I like psionics, plus its unique magic structure and how magic effects the land and the way people live. SL because of its recent history and how the setting is still reeling from the Divine Wars, and the world is relatively young and whatever campaigns people play have a chance of changing and effecting the world. Plus, for a new setting its very in depth and detailed, yet vague enough to do whatever you want with it). Most hated d20/D&D setting: Ravenloft (this one just didn't jive with me, to me it was very, i dunno, lame). Best Quality d20/D&D setting: Kingdoms of Kalamar (reading the setting book allowed me to really feel what living on the world is like, plus the maps and languages presented are awesome, and each region is very detailed and distinctly seperate from each other, and yet they are all tied to each other in unique ways. Plus, its a lower end magic setting.) Worst Quality d20/D&D setting: Council of Wyrms (a great idea, not implemented well at all. To easy to powergame in it and it was unbalancing). Honorable mentions for the positive side: Gamma World (just gotta have it) and Forgotten Realms (even though there are already big people in it, the world is pretty vast and there are regions that not even Drizzt or Elminster are recognizable names. Plus, if that bothers you, pretend they dont' exist). Honorable mentions for the negative side: Dragonlance (mainly because of reasons stated before, hard to game it and they keep changing it so much that no one knows what age your playing in. Hopefully the new book will change that, and I know the new trilogy of books is placed on the other continent on the world and not Ansalon.) [/QUOTE]
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