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<blockquote data-quote="dpdx" data-source="post: 636531" data-attributes="member: 188"><p>DnD, Best: For me, Greyhawk, because it's built for adventure. When you drop your campaign into Greyhawk, no matter where, it usually fits, because there's always a war, or intrigue, or an evil cult the next spot over that needs wiping out. Liberators of Tenh, for example, is based in Greyhawk, and not only has that campaign (as written up in the excellent Story Hour) never lacked for a premise, but there's still enough room to fold just about any other group into the story.</p><p></p><p>DnD, Worst: Living Greyhawk. Possibly the only thing they could have done to ruin such a setting was to cut it into tiny pieces and assign each of them to a specific geographical group of RPGA gamers. But then they put people "in charge" of those sections who don't seem to live anywhere near you, or have been elected by anyone else, except at some con you couldn't go to or didn't hear about, and they set even more restrictions (beyond the ones the RPGA sets about where in Greyhawk you play). Not much fun, even if you don't have an imagination.</p><p></p><p>Most anticipated setting: SWRPG. That's a huge universe, and half the planet loves Star Wars. I'll bet it rocks when they release some content for it. Close second: Nyambe, but only because I saw it at the FLGS, and came this >< close to picking it up. RPG, set in African Culture. I'm fascinated.</p></blockquote><p></p>
[QUOTE="dpdx, post: 636531, member: 188"] DnD, Best: For me, Greyhawk, because it's built for adventure. When you drop your campaign into Greyhawk, no matter where, it usually fits, because there's always a war, or intrigue, or an evil cult the next spot over that needs wiping out. Liberators of Tenh, for example, is based in Greyhawk, and not only has that campaign (as written up in the excellent Story Hour) never lacked for a premise, but there's still enough room to fold just about any other group into the story. DnD, Worst: Living Greyhawk. Possibly the only thing they could have done to ruin such a setting was to cut it into tiny pieces and assign each of them to a specific geographical group of RPGA gamers. But then they put people "in charge" of those sections who don't seem to live anywhere near you, or have been elected by anyone else, except at some con you couldn't go to or didn't hear about, and they set even more restrictions (beyond the ones the RPGA sets about where in Greyhawk you play). Not much fun, even if you don't have an imagination. Most anticipated setting: SWRPG. That's a huge universe, and half the planet loves Star Wars. I'll bet it rocks when they release some content for it. Close second: Nyambe, but only because I saw it at the FLGS, and came this >< close to picking it up. RPG, set in African Culture. I'm fascinated. [/QUOTE]
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