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General Tabletop Discussion
Character Builds & Optimization
Best archer build, all material allowed
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<blockquote data-quote="mellored" data-source="post: 6971062" data-attributes="member: 6801209"><p>More attacks (multi-attack, hunter 3, crossbow expertise, action surge) * more damage (dex, sharpshooter) * more accuracy (precision strike, advantage, bless).</p><p></p><p>But the "best" depends on your exact level.</p><p></p><p>for instance.</p><p>battlemaster 5/rogue 1 > battlemaster 6 = battlemaster 5/ranger 1.</p><p>battlemaster 5/hunter 3 > battlemaster 5/rogue 3 > battlemaster 8</p><p>battlemaster 11 > battlemaster 8/hunter 3 > battlemaster 8/rogue 3.</p><p></p><p></p><p>Also on your allies. A few levels of shadow sorcerer can get advantage on the cheap, but if someone else casts greater invisibility on you, those levels are wasted. Same thing with bless.</p><p>It also affects how much you need to defend youself as you can't do any damage if your dead (favors crossbow expertise for melee).</p><p></p><p>Also on the situation. Do you have a turn to cast bless/darkness before battle is initiated? Are battles long, or short. Is there lots of cover (favors sharpshooter).</p><p></p><p></p><p>Though a few easy ones.</p><p>crossbow expertise > hex/hunters mark.</p><p>Rogue > War cleric (1d6 each turn > 1 extra hit per short rest). *Unless you have 2 other allies who can also benefit greatly from bless.</p><p>And if you want a familiar, chain warlocks can also get darkness+ devils sight for advantage. Though again, shadow sorcerer.</p></blockquote><p></p>
[QUOTE="mellored, post: 6971062, member: 6801209"] More attacks (multi-attack, hunter 3, crossbow expertise, action surge) * more damage (dex, sharpshooter) * more accuracy (precision strike, advantage, bless). But the "best" depends on your exact level. for instance. battlemaster 5/rogue 1 > battlemaster 6 = battlemaster 5/ranger 1. battlemaster 5/hunter 3 > battlemaster 5/rogue 3 > battlemaster 8 battlemaster 11 > battlemaster 8/hunter 3 > battlemaster 8/rogue 3. Also on your allies. A few levels of shadow sorcerer can get advantage on the cheap, but if someone else casts greater invisibility on you, those levels are wasted. Same thing with bless. It also affects how much you need to defend youself as you can't do any damage if your dead (favors crossbow expertise for melee). Also on the situation. Do you have a turn to cast bless/darkness before battle is initiated? Are battles long, or short. Is there lots of cover (favors sharpshooter). Though a few easy ones. crossbow expertise > hex/hunters mark. Rogue > War cleric (1d6 each turn > 1 extra hit per short rest). *Unless you have 2 other allies who can also benefit greatly from bless. And if you want a familiar, chain warlocks can also get darkness+ devils sight for advantage. Though again, shadow sorcerer. [/QUOTE]
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