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Best bang for the buck for a level-adjusted race?
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<blockquote data-quote="Drowbane" data-source="post: 4767343" data-attributes="member: 23396"><p>Why did it take me so long to notice this thread... oh well, I guess late to the party is better than missing it altogether!</p><p></p><p>Some of my favorites...</p><p></p><p>LA 0</p><p>* anthropomorphic bat (savage species): size small. land speed 5, fly speed 20, +6 wis, -4 str, -2 cha (makes great druids, especially after lvl 5)</p><p>* dwarf (PHB): most powerful core race</p><p>* elan (XPH): abusable expanded race</p><p>* faen (Monte's Arcana Unearthed/Evolved): simply an awesome race. I've adapted it to be my homebrew's "elf". Faen-sprites are great casters.</p><p>* warforged (ECS): most powerful expanded race</p><p></p><p>LA 1</p><p>* dark creature (Tome of Magic): hide in plain sight, who cares if you get anything else (and you do)?</p><p>* draconic creature: half dragon lite. Not too shabby.</p><p>* feral (savage species): decent for the cost, increasingly awesome if you have non-class HD.</p><p>* half-ogre (dragon mag): stupidly powerful. +4 str (I don't remember what else atm) and you get all the mods of a size increase (med to large nets you a +12 str, etc)</p><p>* half-ogre (savage species): a solid race for LA 1. </p><p>* mineral warrior (underdark): ridiculously good. DR 8/adamantine, and other lesser things</p><p></p><p>LA 2</p><p>* grave-touched ghoul (libris mortis, book of bad latin): str +2, dex +4, int +2, wis +4, cha +2, claws, bite, paralysis... whats not to like? Oh right, that whole "evil, gotta eat people" thing.</p><p>* half-celestial (exalted deeds): if you knock off all of the HD-requirement abilities, its LA 2. BoED says so.</p><p>* half-dragon (savage species): This version of 1/2 dragon doesn't get the BW or energy immunity. I call it "lesser half-dragon".</p><p>* phrenic (XPH): very nice package of psionic SLAs. +2 int, +2 wis, +4 cha.</p><p>* saint (BoED): benchmark LA 2.</p><p>* shadow creature (Lords of Madness): stronger version of Dark. You're always in stealth mode as long as you're not in daylight.</p><p>* winged (savage species): perfect maneuverablity if you manage to have a 17+ dex (considering it gives you a +4, this is almost a sure thing)</p></blockquote><p></p>
[QUOTE="Drowbane, post: 4767343, member: 23396"] Why did it take me so long to notice this thread... oh well, I guess late to the party is better than missing it altogether! Some of my favorites... LA 0 * anthropomorphic bat (savage species): size small. land speed 5, fly speed 20, +6 wis, -4 str, -2 cha (makes great druids, especially after lvl 5) * dwarf (PHB): most powerful core race * elan (XPH): abusable expanded race * faen (Monte's Arcana Unearthed/Evolved): simply an awesome race. I've adapted it to be my homebrew's "elf". Faen-sprites are great casters. * warforged (ECS): most powerful expanded race LA 1 * dark creature (Tome of Magic): hide in plain sight, who cares if you get anything else (and you do)? * draconic creature: half dragon lite. Not too shabby. * feral (savage species): decent for the cost, increasingly awesome if you have non-class HD. * half-ogre (dragon mag): stupidly powerful. +4 str (I don't remember what else atm) and you get all the mods of a size increase (med to large nets you a +12 str, etc) * half-ogre (savage species): a solid race for LA 1. * mineral warrior (underdark): ridiculously good. DR 8/adamantine, and other lesser things LA 2 * grave-touched ghoul (libris mortis, book of bad latin): str +2, dex +4, int +2, wis +4, cha +2, claws, bite, paralysis... whats not to like? Oh right, that whole "evil, gotta eat people" thing. * half-celestial (exalted deeds): if you knock off all of the HD-requirement abilities, its LA 2. BoED says so. * half-dragon (savage species): This version of 1/2 dragon doesn't get the BW or energy immunity. I call it "lesser half-dragon". * phrenic (XPH): very nice package of psionic SLAs. +2 int, +2 wis, +4 cha. * saint (BoED): benchmark LA 2. * shadow creature (Lords of Madness): stronger version of Dark. You're always in stealth mode as long as you're not in daylight. * winged (savage species): perfect maneuverablity if you manage to have a 17+ dex (considering it gives you a +4, this is almost a sure thing) [/QUOTE]
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