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<blockquote data-quote="Jhaelen" data-source="post: 5650210" data-attributes="member: 46713"><p>These days I believe that world-building is a completely separate and different activity from creating a setting to be used for roleplaying.</p><p></p><p>The less detailed the setting the better does it work for an rpg. Making stuff up on the spot (or just-in-time when preparing for a session) beats highly-detailed background material (almost) every time. Everything you define in advance is a lost chance to tailor the setting to fit your group's current needs.</p><p></p><p>Creating a fantasy world in excruciating detail can be fun for its creator but it's rarely fun for the players that are supposed to embody characters in it. </p><p>I'd only ever attempt it in collaboration with _all_ the players to make sure everyone is equally invested in the process of world-building.</p><p></p><p>If you're still interested in world-building, I've found [ame=http://www.amazon.com/Aria-Worlds-Canticle-Monomyth/dp/096459031X]Aria Worlds[/ame] to be a good resource to guide you through the process.</p><p></p><p>Whatever you do: Good luck with your new campaign! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5650210, member: 46713"] These days I believe that world-building is a completely separate and different activity from creating a setting to be used for roleplaying. The less detailed the setting the better does it work for an rpg. Making stuff up on the spot (or just-in-time when preparing for a session) beats highly-detailed background material (almost) every time. Everything you define in advance is a lost chance to tailor the setting to fit your group's current needs. Creating a fantasy world in excruciating detail can be fun for its creator but it's rarely fun for the players that are supposed to embody characters in it. I'd only ever attempt it in collaboration with _all_ the players to make sure everyone is equally invested in the process of world-building. If you're still interested in world-building, I've found [ame=http://www.amazon.com/Aria-Worlds-Canticle-Monomyth/dp/096459031X]Aria Worlds[/ame] to be a good resource to guide you through the process. Whatever you do: Good luck with your new campaign! :) [/QUOTE]
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