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General Tabletop Discussion
*Pathfinder & Starfinder
Best books to get for getting into 4th Ed?
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<blockquote data-quote="Camelot" data-source="post: 5349104" data-attributes="member: 82617"><p>It depends on what your group is like.</p><p> </p><p>If you have experienced players who already have the necessary players materials, pick up the Dark Sun Creature Catalog (if you haven't already; it's absolutely necessary for Dark Sun games!), and maybe the Monster Manuals (particularly the 3rd one) if you want some generic monsters. The only things in the DMG that you'd need would be monster/NPC creation rules, which you could probably ask for tips on the forums (if you want a monster, just request one on the Homebrew forum).</p><p> </p><p>If you don't have experienced players, get the Player's Handbooks (I would normally say you don't need the PH3, but since you're doing Dark Sun, psionics is really a must) so they can use them, as well as the above mentioned books.</p><p> </p><p>Depending on what characters you're players like, you might want to get some of the Power books (Martial Power 2 is particularly awesome).</p><p> </p><p>If you don't care about flavor text, just go for the DDI subscription. However, you don't need it. The magazines are really cool, but I rarely even use them, and only one of my players does. I don't use the compendium either; I like my hard copies. It depends on your preference. Also remember that the compendium isn't updated as soon as the books come out all the time, so getting the books right away gets you the information in a predictable schedule, whereas DDI can be unpredictable.</p><p> </p><p>Hope this helps!</p></blockquote><p></p>
[QUOTE="Camelot, post: 5349104, member: 82617"] It depends on what your group is like. If you have experienced players who already have the necessary players materials, pick up the Dark Sun Creature Catalog (if you haven't already; it's absolutely necessary for Dark Sun games!), and maybe the Monster Manuals (particularly the 3rd one) if you want some generic monsters. The only things in the DMG that you'd need would be monster/NPC creation rules, which you could probably ask for tips on the forums (if you want a monster, just request one on the Homebrew forum). If you don't have experienced players, get the Player's Handbooks (I would normally say you don't need the PH3, but since you're doing Dark Sun, psionics is really a must) so they can use them, as well as the above mentioned books. Depending on what characters you're players like, you might want to get some of the Power books (Martial Power 2 is particularly awesome). If you don't care about flavor text, just go for the DDI subscription. However, you don't need it. The magazines are really cool, but I rarely even use them, and only one of my players does. I don't use the compendium either; I like my hard copies. It depends on your preference. Also remember that the compendium isn't updated as soon as the books come out all the time, so getting the books right away gets you the information in a predictable schedule, whereas DDI can be unpredictable. Hope this helps! [/QUOTE]
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Best books to get for getting into 4th Ed?
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