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Best Class for a new player
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<blockquote data-quote="ElvishBard" data-source="post: 2848487" data-attributes="member: 20784"><p>At level 9, there are really only 2 choices that are very straight forward for a new player to understand: The barbarian and the fighter. With the barbarian all you need to understand is that you are supposed to run forward and destroy the opposition. As a fighter all you need to understand is that you can use your bow to attack them until they get close then use your weapon and attack.</p><p></p><p>The key when introducing new players is to keep their tactics very simple, giving them feats for grappling or disarming or anything will be difficult to use and for them to understand, so avoid that at all costs. If you end up having a ton of extra feats that you can't decide what to use them on toughness is not a bad choice because players love extra hit points, improved toughness (I think it can be taken multiple times, I could be wrong) would be a good choice as well.</p><p></p><p>KISS: Keep It Simple Stupid is very important to remember <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ElvishBard, post: 2848487, member: 20784"] At level 9, there are really only 2 choices that are very straight forward for a new player to understand: The barbarian and the fighter. With the barbarian all you need to understand is that you are supposed to run forward and destroy the opposition. As a fighter all you need to understand is that you can use your bow to attack them until they get close then use your weapon and attack. The key when introducing new players is to keep their tactics very simple, giving them feats for grappling or disarming or anything will be difficult to use and for them to understand, so avoid that at all costs. If you end up having a ton of extra feats that you can't decide what to use them on toughness is not a bad choice because players love extra hit points, improved toughness (I think it can be taken multiple times, I could be wrong) would be a good choice as well. KISS: Keep It Simple Stupid is very important to remember :) [/QUOTE]
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