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Best D&D product of any edition (non-core book)
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<blockquote data-quote="James Gasik" data-source="post: 9686402" data-attributes="member: 6877472"><p>I solved the issue of it's fragile nature by buying the Premium Edition when it came out. : )</p><p></p><p>I never said the book wasn't flawed, it totally is. Many (ok, most, lol) of it's ideas were poorly implemented. I could have gone with the DMG, and only a few years back, I would have put it here. But re-reading Unearthed Arcana gave me a new appreciation for this ugly duckling of a book. I couldn't imagine playing AD&D without it, even if:</p><p></p><p>Comeliness is poorly implemented. </p><p></p><p>Finding things in the book is annoyingly difficult.</p><p></p><p>Cavaliers are basically unplayable.</p><p></p><p>Barbarians are awesome, but basically unplayable at low levels ("Bah, get your god magic away from me, I will heal as nature intended- spending two weeks drinking and wenching!").</p><p></p><p>Thief-Acrobats are...????</p><p></p><p>Only a true historical weapons buff would care about the polearms.</p><p></p><p>But the expanded multiclassing (with several intriguing combinations that 2e erased, le sigh), new spells, and new magic items are bright points for me. Also, all of it (well, maybe not the polearms, but that's just my taste- I think in all of my D&D playing years, I've only ever used a longspear and a pike out of all the polearms. Wait, maybe a glaive once. I was going to add lucerne hammer, but that turns out to have been a Pathfinder 1e character) is fun to look at and read.</p><p></p><p>Anyways, as my list of favorites indicates, I like those books that are transformative, full of new and interesting ideas. I don't really care if they're all good (3.5's UA had "armor as DR"* and bloodlines, bleh!), since I can pick and choose. So I stand by my choice. </p><p></p><p>In closing however, I did enjoy your song parody. You'd make a great Bard! (^-^)</p><p></p><p>*I know a lot of people think that they want "armor as dr" because it's more flavorful and evocative of what they feel armor should be doing. But if you're a d20 player, and you think "wow, lower AC's, but you take less damage" is a great idea, I have two words for you to consider: "Power Attack".</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9686402, member: 6877472"] I solved the issue of it's fragile nature by buying the Premium Edition when it came out. : ) I never said the book wasn't flawed, it totally is. Many (ok, most, lol) of it's ideas were poorly implemented. I could have gone with the DMG, and only a few years back, I would have put it here. But re-reading Unearthed Arcana gave me a new appreciation for this ugly duckling of a book. I couldn't imagine playing AD&D without it, even if: Comeliness is poorly implemented. Finding things in the book is annoyingly difficult. Cavaliers are basically unplayable. Barbarians are awesome, but basically unplayable at low levels ("Bah, get your god magic away from me, I will heal as nature intended- spending two weeks drinking and wenching!"). Thief-Acrobats are...???? Only a true historical weapons buff would care about the polearms. But the expanded multiclassing (with several intriguing combinations that 2e erased, le sigh), new spells, and new magic items are bright points for me. Also, all of it (well, maybe not the polearms, but that's just my taste- I think in all of my D&D playing years, I've only ever used a longspear and a pike out of all the polearms. Wait, maybe a glaive once. I was going to add lucerne hammer, but that turns out to have been a Pathfinder 1e character) is fun to look at and read. Anyways, as my list of favorites indicates, I like those books that are transformative, full of new and interesting ideas. I don't really care if they're all good (3.5's UA had "armor as DR"* and bloodlines, bleh!), since I can pick and choose. So I stand by my choice. In closing however, I did enjoy your song parody. You'd make a great Bard! (^-^) *I know a lot of people think that they want "armor as dr" because it's more flavorful and evocative of what they feel armor should be doing. But if you're a d20 player, and you think "wow, lower AC's, but you take less damage" is a great idea, I have two words for you to consider: "Power Attack". [/QUOTE]
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